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{| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Scale'''</u> | style="text-align: center;"|<u>'''Cost'''</u> | style="text-align: center;"|<u>'''Fire Control Bonus'''</u> | style="text-align: center;"|<u>'''Space Range'''</u> | style="text-align: center;"|<u>'''Atmosphere Range'''</u> | style="text-align: center;"|<u>'''Damage'''</u> |- | style="text-align: center;"|Cloudburst Cannon | style="text-align: center;"|Starfighter | style="text-align: center;"|130,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|5D |- | style="text-align: center;"|Dust Cannon | style="text-align: center;"|Starfighter | style="text-align: center;"|40,000 | style="text-align: center;"| +3D | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|2D |- | style="text-align: center;"|Electron Gun | style="text-align: center;"|Walker | style="text-align: center;"|13,500 | style="text-align: center;"| +1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Fission Cannon | style="text-align: center;"|Capital | style="text-align: center;"|1,250,000 | style="text-align: center;"| - | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|20D |- | style="text-align: center;"|Flux Beam | style="text-align: center;"|Walker | style="text-align: center;"|5,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|3D |- | style="text-align: center;"|Flux Beam MK II | style="text-align: center;"|Walker | style="text-align: center;"|8,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Flux Cannon | style="text-align: center;"|Starfighter | style="text-align: center;"|25,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Fusion Cannon | style="text-align: center;"|Starfighter | style="text-align: center;"|100,000 | style="text-align: center;"| - | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|5D |- | style="text-align: center;"|Gorgon Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|75,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Heavy Ion Gun | style="text-align: center;"|Starfighter | style="text-align: center;"|74,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Ion Cannon, Chain | style="text-align: center;"|Starfighter | style="text-align: center;"|85,000 | style="text-align: center;"| +1D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Ion Cannon, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|45,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Ion Cannon, Enhanced | style="text-align: center;"|Starfighter | style="text-align: center;"|55,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Ionic Pulse Cannon, Rapid Fire | style="text-align: center;"|Starfighter | style="text-align: center;"|90,000 | style="text-align: center;"| +1D+1 | style="text-align: center;"|1-2/5/10 | style="text-align: center;"|10-200/500/1,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Ionic Pulse Cannon, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|40,000 | style="text-align: center;"| - | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Kraven MK IV | style="text-align: center;"|Starfighter | style="text-align: center;"|16,000 | style="text-align: center;"| +1D | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|2D |- | style="text-align: center;"|Laser Cannon, Military Grade | style="text-align: center;"|Walker | style="text-align: center;"|1,350 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|2D |- | style="text-align: center;"|Laser Cannon, Civilian Grade | style="text-align: center;"|Walker | style="text-align: center;"|1,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Laser Cannon, Rapid Fire | style="text-align: center;"|Walker | style="text-align: center;"|1,350 | style="text-align: center;"| +1D | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Laser Cannon, Enhanced Rapid Fire | style="text-align: center;"|Walker | style="text-align: center;"|1,750 | style="text-align: center;"| +1D | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Leech Gun | style="text-align: center;"|Starfighter | style="text-align: center;"|11,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|3D Ionization |- | style="text-align: center;"|Maser, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|32,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Maser, Light Burst | style="text-align: center;"|Starfighter | style="text-align: center;"|25,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Maser, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|3,200 | style="text-align: center;"| -1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Mass Driver Cannon, Charging | style="text-align: center;"|Capital | style="text-align: center;"|4,500 | style="text-align: center;"| -2 pips | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|6D |- | style="text-align: center;"|Mass Driver Cannon, Heavy Long Range | style="text-align: center;"|Starfighter | style="text-align: center;"|5,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Mass Driver Cannon, Civilian Grade | style="text-align: center;"|Walker | style="text-align: center;"|1,500 | style="text-align: center;"| - | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Mass Driver Cannon, Rapid Fire | style="text-align: center;"|Walker | style="text-align: center;"|4,500 | style="text-align: center;"| +1D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D |- | style="text-align: center;"|Mass Driver Cannon, Enhanced | style="text-align: center;"|Starfighter | style="text-align: center;"|3,250 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-2/5/10 | style="text-align: center;"|10-200/500/1,000m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Mass Driver Cannon, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|3,900 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D |- | style="text-align: center;"|Mass Driver Cannon, Military Grade | style="text-align: center;"|Walker | style="text-align: center;"|2,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-2/5/10 | style="text-align: center;"|10-200/500/1,000m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Mass Ion Cannon | style="text-align: center;"|Starfighter | style="text-align: center;"|10,000 | style="text-align: center;"| +1D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Matter Accelerator Gun | style="text-align: center;"|Walker | style="text-align: center;"|4,500 | style="text-align: center;"| +1D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Matter Disruptor | style="text-align: center;"|Starfighter | style="text-align: center;"|90,000 | style="text-align: center;"| +1D+1 | style="text-align: center;"|1-2/5/10 | style="text-align: center;"|10-200/500/1,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Meson Blaster, Civilian Grade | style="text-align: center;"|Walker | style="text-align: center;"|2,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|3D |- | style="text-align: center;"|Meson Blaster, Heavy | style="text-align: center;"|Walker | style="text-align: center;"|3,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Meson Blaster, Standard | style="text-align: center;"|Walker | style="text-align: center;"|2,750 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Meson Blaster, Light | style="text-align: center;"|Walker | style="text-align: center;"|1,750 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Neutron Gun, Standard | style="text-align: center;"|Walker | style="text-align: center;"|4,800 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D |- | style="text-align: center;"|Neutron Gun, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|5,000 | style="text-align: center;"| - | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D |- | style="text-align: center;"|Neutron Gun, Rapid Fire | style="text-align: center;"|Walker | style="text-align: center;"|10,500 | style="text-align: center;"| +1D | style="text-align: center;"| 1-4/10/20 | style="text-align: center;"| 10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Neutron Gun, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|6,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Particle Cannon, Military Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|13,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Particle Cannon, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|10,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D |- | style="text-align: center;"|Particle Cannon, Rapid Fire | style="text-align: center;"|Starfighter | style="text-align: center;"|20,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Particle Cannon, Civilian Long Range | style="text-align: center;"|Starfighter | style="text-align: center;"|10,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Particle Cannon, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|13,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Particle Cannon, Pulse | style="text-align: center;"|Starfighter | style="text-align: center;"|81,500 | style="text-align: center;"| +1D+1 | style="text-align: center;"|1-7/18/35 | style="text-align: center;"|10-700/1,800/3,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Phase Blaster | style="text-align: center;"|Starfighter | style="text-align: center;"|35,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Photon Gun, Military Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|215,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Photon Gun, Rapid Fire | style="text-align: center;"|Starfighter | style="text-align: center;"|170,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Photon Gun, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|35,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Photon Gun, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|45,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Photon Gun, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|60,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D+2 |- | style="text-align: center;"|Plasma Bolt Gun | style="text-align: center;"|Starfighter | style="text-align: center;"|325,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Plasma Cannon, Enhanced | style="text-align: center;"|Capital | style="text-align: center;"|330,000 | style="text-align: center;"| -2 pips | style="text-align: center;"|1-6/15/30 | style="text-align: center;"|10-600/1,500/3,000m | style="text-align: center;"|12D |- | style="text-align: center;"|Plasma Cannon, Standard | style="text-align: center;"|Capital | style="text-align: center;"|125,000 | style="text-align: center;"| -2 pips | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|9D |- | style="text-align: center;"|Plasma Cannon, Heavy | style="text-align: center;"|Capital | style="text-align: center;"|167,500 | style="text-align: center;"| -2 pips | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|12D |- | style="text-align: center;"|Plasma Cannon, Nephilim Heavy | style="text-align: center;"|Capital | style="text-align: center;"|850,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-8/20/40 | style="text-align: center;"|10-800/2,000/4,000m | style="text-align: center;"|4D |- | style="text-align: center;"|Plasma Cannon, Nephilim Light | style="text-align: center;"|Starfighter | style="text-align: center;"|95,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Plasma Gun, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|80,000 | style="text-align: center;"| - | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D+2 |- | style="text-align: center;"|Plasma Gun, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|30,000 | style="text-align: center;"| - | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Plasma Gun, Long Range | style="text-align: center;"|Starfighter | style="text-align: center;"|115,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Quantum Disruptor | style="text-align: center;"|Starfighter | style="text-align: center;"|46,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Reaper Cannon, Enhanced | style="text-align: center;"|Starfighter | style="text-align: center;"|120,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Reaper Cannon, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|82,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Reaper Cannon, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|65,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Scattergun | style="text-align: center;"|Starfighter | style="text-align: center;"|55,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Shield Killer Cannon | style="text-align: center;"|Walker | style="text-align: center;"|120,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D Ionization vs Shields only |- | style="text-align: center;"|Sonic Accelerator Gun | style="text-align: center;"|Walker | style="text-align: center;"|4,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Steltek Gun | style="text-align: center;"|Capital | style="text-align: center;"|250,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D |- | style="text-align: center;"|Steltek Gun, Boosted | style="text-align: center;"|Capital | style="text-align: center;"|250,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|3D+2 |- | style="text-align: center;"|Stormfire Gun | style="text-align: center;"|Character | style="text-align: center;"|1,250 | style="text-align: center;"| +15D | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|1D |- | style="text-align: center;"|Stormfire Gun MK II | style="text-align: center;"|Walker | style="text-align: center;"|1,250 | style="text-align: center;"| +1D+1 | style="text-align: center;"|1-5/13/25 | style="text-align: center;"|10-500/1,300/2,500m | style="text-align: center;"|2D |- | style="text-align: center;"|Stream Laser | style="text-align: center;"|Walker | style="text-align: center;"|600 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|2D |- | style="text-align: center;"|Stream Laser MK II | style="text-align: center;"|Walker | style="text-align: center;"|7,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|3D |- | style="text-align: center;"|Tachyon Gun, Rapid Fire | style="text-align: center;"|Starfighter | style="text-align: center;"|65,000 | style="text-align: center;"| +1D | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+2 |- | style="text-align: center;"|Tachyon Gun, Civilian Grade | style="text-align: center;"|Starfighter | style="text-align: center;"|20,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Tachyon Gun, Light | style="text-align: center;"|Starfighter | style="text-align: center;"|35,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Tachyon Gun, Long Range | style="text-align: center;"|Starfighter | style="text-align: center;"|13,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|1D+1 |- | style="text-align: center;"|Tachyon Gun, Standard | style="text-align: center;"|Starfighter | style="text-align: center;"|30,000 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Tachyon Gun, Heavy | style="text-align: center;"|Starfighter | style="text-align: center;"|37,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-3/8/15 | style="text-align: center;"|10-300/800/1,500m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Tachyon Gun, Heavy Long Range | style="text-align: center;"|Starfighter | style="text-align: center;"|37,500 | style="text-align: center;"| +0D+1 | style="text-align: center;"|1-4/10/20 | style="text-align: center;"|10-400/1,000/2,000m | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Turret A | style="text-align: center;"|Capital | style="text-align: center;"|16,843,009 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|2D |- | style="text-align: center;"|Volt Laser | style="text-align: center;"|Walker | style="text-align: center;"|3,000 | style="text-align: center;"| +0D+2 | style="text-align: center;"|1/3/5 | style="text-align: center;"|10-100/300/500m | style="text-align: center;"|2D+1 |} '''Source''': *Wing Commander Role Playing Game Sourcebook (pages 271-274) *thedemonapostle
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