Jump to content
Main menu
Main menu
move to sidebar
hide
Content
Game Mechanics
Game Mechanics Main
Player Handout
Characters
Character Advancement
Attributes and Skills
Rules
Combat and Injuries
Movement and Chases
Space Travel
Combat
Character Sheets
Links
Aliens
Aliens Main
Races
Creatures
The Force
The Force Main
Force Powers
Lightsaber Fighting Styles
Force Paths
Force Weapons
Artifacts
Lightsaber Construction
Droids
Droids Main
1st Degree Droids
2nd Degree Droids
3rd Degree Droids
4th Degree Droids
5th Degree Droids
Droid add-ons and Junk
Starships
Starships Main
Starfighters
Space Transports
Capital Ships
Space Stations
Tactical Space Weapons
Starship Modifications
Equipment
Individual Ships
Star Systems
Star Systems Main
Deep Core
Core Worlds
Colonies
Inner Rim
Expansion Region
Mid Rim
Outer Rim
Wild Space
Hutt Space
Corporate Sector
Unknown Region
Vehicles
Vehicles Main
Airships
Airspeeders
Beast Vehicles
Gliders
Ground Vehicles
Hover Vehicles
Landspeeders
Rotor Vehicles
Sail Barges
Skiffs
Speeder Bikes
Swoops
Walkers
Watercraft
Equipment
Equipment Main
Structures and Bases
Communications
Conveyances
Droid add-ons and Junk
Information
Medical
Protective Equipment
Security
Surveillance
Survival
Tools
Weapons
Weapons Main
Artillery
Blasters
Grenades & Explosives
Melee Weapons
Miscellaneous Weapons
Missile Weapons
Poisons
Ranged Weapons
Thrown Weapons
Weapons Accessories
Characters
Characters Main
Templates
Non-Player Characters
Stock Non-Player Characters
Story Lines
Story Lines Main
Conrad Deception
After the Fall
Collapsible World
Retrieval
Crossovers
Crossovers Main
Alien vs Predator
Andromeda
Babylon 5
Battlestar Galactica
Farscape
Halo
Mass Effect
Mobile Suit Gundam
Perry Rhodan
Robotech Defence Force
Serenity
Shadowrun
Space Balls
Star Control
Stargate
Starship Troopers
Star Trek
The Last Starfighter
Warhammer 40,000
Wing Commander
Home Brewed
Home Brewed Main
Aliens
Equipment
Starships
Quests
Star Systems
House Rules
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Episode D6: Star Wars D6 Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Taurill
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:Taurill.jpg|thumb|left|Taurill]] '''Species:''' Taurill<br /> '''Home Planet:''' Taurill<br /> <br /> '''Taurill''' <br /> Taurill were small, multi-limbed, furry creatures. They scurried about in a way that reminded many sentient beings of vermin. During most of their history, the galactic community considered the Taurill to be a non-sentient or semi-sentient species. However, the Taurill had a hive mind controlled by the Taurill Overmind that gave them full sentience, although an individual Taurill was really only another set of photoreceptors and manipulative organs for the Overmind. When one Taurill noticed something of interest for the Overmind, nearby Taurill ran to analyze that same object from different perspectives, feeding the Overmind with information. At some point before 12 ABY, Durga Besadii Tai, a Hutt crime lord, came across the Taurill and made a deal with the Overmind. As a result, Durga began to travel in the company of a swarm of his supposed pet Taurill, and he sometimes used them as spies or saboteurs. At one point, he even used the Taurill to build a superweapon, the Darksaber, but his scheme was a disaster and ended in the death of the Hutt and all of the Taurill involved in the project. <br /> <br /> '''Biology & Appearance:''' <br /> The body of a Taurill was covered in gray-brown fur, except for the tail, the head, and the limbs. The head was shaped like a Human skull, except for its two constantly-blinking, big, curious eyes distanced from the head by ommatophora. A Taurill had six jagged, pointed limbs. Four of those appendages were arms, characterized by their malleability and their sturdiness. The other two were commonly used as legs, but in certain situations they could be adjusted to be used as a third set of arms, as was readily apparent when the Taurill's movements were seen. Each of the four arms ended in a three-fingered manipulator, while each leg had a pointed, non-fingered end. In addition, a Taurill also had a segmented, arrow-headed tail. Taurill were small creatures that stopped growing once they reached a length of 1.20 meters. They were flexible enough to squeeze their bodies if needed to explore through very narrow openings. While the Taurill were simian and indeed retained several physical traits of apes, at the same time they also resembled lice.<br /> <br /> '''Society & Culture:''' <br /> While there were thousands of individual Taurill, all of them were controlled by a single collective consciousness, known as the Taurill Overmind, or simply Overmind, to the extent that a Taurill "individual" was only a set of sensory and manipulative organs for a single organism that made up the whole species. This could also be expressed in a simplified form by saying that Taurill were "eusocial." The hive mind was interested in gathering information, using the individual Taurill to do so. The Taurill were thus known to look intently in all available directions, as if they were paranoid, to feed information to the Overmind; to outsiders, each individual seemed to be trying to gather information for its own interests. The Taurill would swarm over, crawl over, and touch anything or anyone in their range, unless they were met with some resistance. While in this mode, Taurill would move constantly in a vermin-like way, Taurill were also known to race around. At least some individual Taurill had names, as was the case of Bortis. Individual Taurill did not have independent thoughts, recognizable emotions, or abstract motivations, leading to the species being classified as semi-sentient. However, considering the hive mind, the Taurill fulfilled the requirements of sentience. Users of the Force scanning the Taurill for intelligence only felt weak, blurred impressions from the collective mind. As discovered by scientist Mammon Hoole, a Taurill had to be near a collective of other Taurill to receive instructions from the Overmind. Should a Taurill be far enough from the group—a rare circumstance under normal conditions—its body would stop moving, as the brain would have stopped to send it any orders. Although the body would remain biologically alive, it would eventually die of hunger or dehydration and would take no independent measure to feed itself. When Taurill did eat, their diet included shag ferns.<br /> <br /> '''History:''' <br /> While the native planet of the Taurill was unknown, the species was already known—and labeled non-sentient—in the later years of the Old Republic. In 22 BBY, the individual Taurill Bortis showed a systematic skill to play the sport known as greenputt which, along with the discovery of capable neek players, led to the creation of the Non-Sentient Professional Greenputt Tour. At some point, a xenobiologist working as a scout discovered the hive mind of this species while researching in the Outer Rim Territories. This individual sold this information to Durga Besadii Tai, a young Hutt crime lord. Planning to obtain a profit from the Taurill, Durga killed the scout to protect the secret, and then approached the Taurill to make a deal. The Hutt offered power and wealth, but the Overmind declined, as it had no need for fortune. The Overmind instead asked Durga to scatter individual Taurill throughout the galaxy, allowing the Overmind to grow. Durga readily accepted and was assigned thousands of Taurill. The Hutt trained the creatures to behave as his pets and to run whenever he clapped his hands. The creatures proved themselves excellent pets.<br /> <br /> '''Taurill in the Galaxy:''' <br /> In the times of the Old Republic, the existence of Taurill was known to the general public, as exemplified by Bortis. At that point, the Taurill were believed to be non-sentient. Only after Durga discovered the hive mind and made a deal with the Taurill did they have a chance to expand throughout the galaxy as was the Overmind's wish. From that point onward, the Taurill were mostly seen as Durga's personal pets. The collective mind of the Taurill was an important advantage when trying to create a unified Taurill workforce: the foreman only had to train one Taurill, and all of available Taurill would take advantage of that training. Although the Taurill would then work tirelessly, moved by an untiring Overmind, they were easily distracted, which could lead to spoiled work. Other limitations included the inability to develop advanced technology themselves, and their strange appearance that could confound the foreman.<br /> <br /> '''''Attribute Dice:''''' Dexterity: 2D/5D<br /> Perception: 1D/2D+2<br /> Knowledge: <br /> ''Individual'' - 1D/3D <br /> ''Overmind'' - 6D<br /> Strength: 2D/4D+1 <br /> Mechanical: 1D/3D <br /> Technical: 1D/2D+2 <br /> ''Advantages:'' Strength, Agility, combined thoughts, numbers, fast learners<br /> ''Disadvantages:'' easily distracted, ignorant of many things at first, prone to mistakes<br /> <br /> '''Move:''' 10/12 <br /> '''Size:''' 1.3 and 1.7 meters tall <br /> '''Weight:''' 115-165 lbs.<br /> '''Age:''' up to 30 years <br /> '''Source:''' Wookieepedia (For the Taurill Description)
Summary:
Please note that all contributions to Episode D6: Star Wars D6 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Episode D6: Star Wars D6 Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Taurill
Add topic