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[[File:Starship Troopers Hopper Bug.jpg|500px|thumb|right]] '''Name''': Hopper Bug<br />'''Dexterity''': 4D *Dodge: 6D '''Perception''': 1D+1 *Search: 3D '''Strength''': 3D+1 *Climbing / Jumping: 5D+1 '''Orneriness''': 2D '''Move''': 7 walking; 20 flying<br />'''Size''': 2 meters tall<br />'''Weight''': 450 kg '''Special Abilities''': *'''Claws''': STR+1D+1 *'''Natural Armor''': STR+1D+1 to resist damage *'''Blindsight 30 meters''': Using non-visual senses, such as sensitivity to vibrations, keen smell, acute hearing or echo-location, a creature with Blindsight maneuvers and fights as efficiently as a sighted creature. Darkness and most kinds of concealment are irrelevant, though the creature must have line of βsightβ to a creature or object to discern it. The creature usually does not need to make checks to notice creatures within range of its Blindsight ability. Unless noted otherwise, Blindsight is continuous and the creature need do nothing to use it. Stealth checks made to evade a creature with Blindsight suffer a β1D+1 penalty. *'''Deadly Pass''': Hopper bugs can move their full aerial speed and gain a single attack action. To do this, they must fly in a straight line during the round in which they make their deadly pass. The target of this attack is subjected a claw attack, which takes place when the bug sweeps past it on its flight path. This motion does not offer a free attack. If the claw attack hits during a Deadly Pass, it deals an additional 1D+1 damage and an additional 1D+1 for every 5 points they succeed over their attack rolls due to the speed and force of the blow. '''Description''': Hopper bugs are a deadly part of the Arachnid army both for their sheer speed and mobility and the lethal nature of their sudden attacks. A flight of them sweeping down out of the sky towards a platoon of troopers can be the swift and violent end to an entire military campaign. While there are ways to detect the motion of hopper bugs in flight before they become visible, it is incredibly difficult and most units are not equipped to do so. The best most squads can hope for with hopper bugs is to remain alert, be ready to dive for cover, and keep looking to the sky. '''Source''': *Starship Troopers RPG Sourcebook (pages 212-213) *[http://starshiptroopers.wikia.com/wiki/Hopper_Bug Starship Troopers Wiki: Hopper Bug] *thedemonapostle
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