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[[File:Shadows Hunter.jpg|thumb|500px|right]] '''Craft''': Shadows Hunter<br />'''Type''': seek and destroy vessel<br />'''Scale''': capital<br />'''Length''': 600 meters<br />'''Skill''': capital ship pilot<br />'''Crew''': 1<br />'''Crew Skill''': (See Shadow Vessel Traits)<br />'''Passengers''': none<br />'''Cargo Capacity''': 780 kg<br />'''Consumables''': 25 months<br />'''Hyperdrive''': x5<br />'''Nav Computer''': yes<br />'''Maneuverability''': 3D<br />'''Space''': 15<br />'''Atmosphere''': 505; 1,450 km/h<br />'''Hull''': 5D<br />'''Sensors''' *Passive: 48 / 1D+1 *Scan: 96 / 3D *Search: 144 / 4D+1 *Focus: 5 / 6D '''Weapons''' *'''Molecular Slicer Beam''' : Fire Arc: forward<br />Crew: 1<br />Scale: death star<br />Skill: capital ship gunnery<br />Fire Control: 6D+2<br />Space Range: 1-60/150/300<br />Atmosphere Range: 2-120/300/600km<br />Damage: 6D+1 '''Miscellaneous''': *Artificial Gravity: Yes *Crew: 1 **Pilots: 1 *Average Crew Experience Level: Shadow Pilot (See Below) *Stealth: 16 (Base Difficulty to Detect Ship) *Atmospheric Capable *Biological Engine *[[Babylon 5 Living Ship Matrix|Living Ship]] '''Ship Complement''': *[[Shadows Fighter Class|Fighter]]: 18 '''Shadow Vessel Traits'''<br />All Shadow ships have the following traits in common, which may allow them to break some common space travel or combat rules. *'''Shadow Pilots''': The skill of a Shadow ship is partly dependent on the abilities of the living pilot bound inside, although the Shadow’s advanced technologies and augmentations mean that almost anyone can be turned into the brain of a lethal killing machine. A ship’s capital ship gunnery bonus is equal to 3D+2 + the base skill of the pilot; its Pilot, Operations and Technical skills are similarly equal to 5D+1 + the skill of the pilot. *'''Shadow Jump''': Shadow vessels can enter hyperspace as desired, and do not need to open a jump point. *'''Shadow Scream''': A Shadow ship emits a partially psychic screech when it wishes to do so, unsettling nearly anyone who ‘hears’ it. When a Shadow ship ‘screams’ anyone within Close range (25 Space) of it must immediately make a Willpower check at Difficulty 10 or suffer a –2 pip penalty to all rolls in the next round. A ship’s crew can only be affected once per encounter in this way. '''Description''': There was only one confirmed sighting of this sleek, deadly Shadow vessel in the time when the Shadows were still lurking throughout the galaxy. This sighting was actually reported after the Shadows had been driven from the galaxy, meaning that there could be more Shadows lurking about even after their exodus. The experiences of Captain Gideon indicated that the Shadow hunter must have been some new type of test vessel that melded human and Shadow technology. Using the same biotechnology as other Shadow craft, the Shadow hunter slides through space with considerable speed and agility. Its strangely sweeping shape possesses ferocious, if not short-ranged, offensive capabilities surrounding a smaller version of the molecular slicer beam found on the larger ships from the Shadow War. It could be said that hunters seem to actually take pleasure from the chase, known to pursue lone spacecraft halfway across known space just for the satisfaction of the kill – hence the name they have been given. '''Source''': *Babylon 5: Ships of the Galaxy (pages 82-83) *thedemonapostle
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