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[[File:MicroThrust Portable Computer.png|thumb|500px|right]] '''Model:''' MicroThrust Portable Computer<br />'''Type:''' Portable computer<br />'''Skill:''' ''[[Computer Programming/Repair]]''<br />'''Cost:''' To calculate the price of a portable add the cost of the power to the cost of the memory.<br />'''Availability:''' F<br />'''Power:''' The power ratings range from 0D to 5D. A character using a portable adds the machine’s power to hi computer programming/repair roll. Power cannot be upgraded – a new computer has to be bought for more power. *0D Power 5,000 Credits *1D Power 10,000 Credits *2D Power 25,000 Credits *3D Power 35,000 Credits *4D Power 45,000 Credits *5D Power 55,000 Credits '''Memory:''' A portable comes equipped with 5D of memory. Each additional 1D costs 500 Credits. Memory can be upgraded by paying the cost of the additional memory. Maximum memory is 20D. '''Description:''' Portable computers, or portables, are a significant advancement over pocket computers. They allow the user to prepare and write programs to use against other computers. Although Droids can often serve the function of portables, they're often not available for the task. A portable can fit into a backpack There are many portables on the market; one of the most popular is the MicroThrust line. These machines are specifically designed for computer intrusions and are equipped with a vast array of interface ports so the user doesn't have to carry around a dozen cable adapters. '''Source:''' Cracken’s Rebel Field Guide, page 10 - WEG40046.<br /> <==[[Computers]]
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