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'''Name''': Mark I Prototype Exoskeleton<br />'''Craft''': UNSC MJOLNIR Mark I Prototype Exoskeleton<br />'''Type''': Powered Exoskeleton<br />'''Scale''': speeder<br />'''Length''': unknown<br />'''Skill''': powersuit operation and walker operation<br />'''Crew''': 1<br />'''Cover''': full<br />'''Maneuverability''': 0D+2<br />'''Move''': 11; 32 km/h<br />'''Body Strength''': 3D '''Weapons''' *'''30mm Minigun''' : Fire Arc: forward<br />Crew: 1<br />Scale: walker<br />Skill: vehicle blasters<br />Fire Control: 1D<br />Range: 1-300/800/1,500m<br />Damage: 3D+1 '''Game Notes''' *<u>Requires a Neural Implant to operate.</u> *'''Sensors''': Infrared and Motion Sensors provide a +1D to the Search skill. *'''Tactical Computer''': Transmits tactical and communications data directly to the users Neural Implant. This provides +1D to the Tactics skill. *'''Tethered Power Source''': The powered exoskeleton has no on-board power supply. It is powered by an external power supply that is extremely heavy and bulky and cannot be moved by the Mark I. Its range is limited by the range of its tethered power cable(s). '''Description''': Initiated in 2512 the Mark I was one of the Navy's first experiments with powered exoskeletons - more human-powered defense structures than suits, the Mark I took 10 years to develop, but was bulky, unwieldy and needed to be tethered to a power source due to the extraordinary amount of energy needed to power it. This was the downfall to the system as it required a connection to a fusion generator which hindered movement. The Mark I Prototype Exoskeleton improved the strength and stamina of the wearer and allowed a user to lift two tons (4,000 pounds) and run at 32 km/h (19.88 MPH) for extended periods of time. The Mark I contained a cutting edge on board computer that could assist the wearer by transmitting tactical and communications information to the standard neural implant issued to a soldier, the suit however did not possess the ability to carry an A.I on board. The armor could also be equipped with motion sensors, infrared scopes, and could be mounted with a 30mm mini-gun that fired on self-targeting armatures. Research and development for the Mark I was carried out at Section Three's headquarters in the CASTLE facility on Reach, however the final assembly of components were done at the Damascus Testing Facility on Chi Ceti IV. At least forty Mark I suits were produced and although they never saw deployment on the battlefield they were later used to carry heavy equipment in docking bays, and dozens of others were dumped into Reach's titanium mines. The Mark I Exoskeletons were later used by trainers of the SPARTAN-IIs to protect themselves when training under Chief Petty Officer Mendez's orders. Otherwise the training could have killed them, as evidenced by the first day back at Reach when three trainers were accidentally killed during hand-to-hand combat exercises. '''Source''': *[http://halo.wikia.com/wiki/MJOLNIR_Powered_Assault_Armor#Mark_I_Prototype_ExoskeletonHalo Wiki: Mark I Prototype Exoskeleton] *thedemonapostle
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