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[[File:Kilrathi Empire Large Supply Depot.jpg|thumb|500px|right]] [[File:Kilrathi Empire Large Supply Depot 2.png|thumb|500px|right]] '''Name''': Supply Depot<br />'''Craft''': Kilrathi Supply Depot<br />'''Type''': Space Station<br />'''Scale''': death star<br />'''Length''': 1,600 meters <br />'''Skill''': space station operations<br />'''Crew''': 15,800; skeleton: 1,580/+10<br />'''Passengers''': 3,950 & 300 prisoners<br />'''Cargo Capacity''': 655,360 metric tons<br />'''Consumables''': 30 weeks<br />'''Jump Drive''': x1<br />'''Nav Computer''': yes<br />'''Hull''': 10D+1<br />'''Shields''': none<br />'''Sensors''' *Passive: 40 / 1D *Scan: 80 / 2D *Search: 160 / 3D *Focus: 4 / 4D '''Weapons''' *'''Electronic Counter Measure Module''' :Fire Arc: all<br />Crew: 1<br />Skill: sensors<br />Space Range: 1-13/25/50<br />Atmosphere Range: 1-25/50/100km<br />Effects: Enemy Sensors and Fire Control -7D '''Gear''': *Matter/Antimatter Reactor *Akwende Drive *External Docking Port x4 *Apprehension Module x2: The ship may hold up to 150 prisoners for maximum security transport per module; 300 total. *Hospital Module x2: The ship may treat up to 60 injured characters simultaneously per module; 120 total. *Industrial Manipulator Module: The ship may perform any industrial duty; the intended function of the module should be indicated at the time of the ship's creation. *Refrigeration Module: The ship incorporates a specialized tank designed to hold up to 50 cubic meters of material at temperatures below 0Β°C. *Bulk Cargo Module x3: provides an additional 38,500,000 metric tons of cargo space per module; 115,200,000 metric tons total. *Emergency Stasis Unit: This accessory can place an entire ship's compliment (crew and passengers alike) into stasis for an indefinite period, provided it has a continuous source of electrical power. *Repair Bay Module x8: Allows the ship to repair buildings, other ships and vehicles that are as large as or smaller than itself. *Backup Sensor Array *Backup Communications Array *Escape Pod x79 *Hangar Bay Module: total hangar capacity is 77,092,000 m<sup>3</sup> *Carrier Systems x15: The ship may deploy and/or recover one child vehicle while it is actively moving per Carrier System. '''Ship Complement''': *[[Kilrathi Empire Darket Light Fighter|Darket Light Fighter]]: 80 *[[Kilrathi Empire Dralthi-IV Medium Fighter|Dralthi-IV Medium Fighter]]: 80 *[[Kilrathi Empire "Vaktoth" Heavy Fighter|Vaktoth Heavy Fighters]]: 80 *[[Kilrathi Empire "K'Ha'Haf" Heavy Ambush Fighter|K'Ha'Haf Very Heavy Ambush Fighters]]: 80 *[[Kilrathi Empire "Sorthak" Super-Heavy Fighter|Sorthak Super-Heavy Fighters]]: 80 *[[Kilrathi Empire "Strakha" Stealth Fighter/Bomber|Strakha Medium Stealth Fighter, Uprated]]: 80 *[[Kilrathi Empire Paktahn Heavy Torpedo Bomber|Paktahn Heavy Torpedo Bomber]]: 80 '''Description''': Large Kilrathi Supply Depot. '''Source''': *[http://www.wcnews.com/wcpedia/Kilrathi_Asteroid_Base Wing Commander Encyclopedia: Kilrathi Asteroid Base] *The Wing Commander Role Playing Game (page 407) *thedemonapostle
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