Jump to content
Main menu
Main menu
move to sidebar
hide
Content
Game Mechanics
Game Mechanics Main
Player Handout
Characters
Character Advancement
Attributes and Skills
Rules
Combat and Injuries
Movement and Chases
Space Travel
Combat
Character Sheets
Links
Aliens
Aliens Main
Races
Creatures
The Force
The Force Main
Force Powers
Lightsaber Fighting Styles
Force Paths
Force Weapons
Artifacts
Lightsaber Construction
Droids
Droids Main
1st Degree Droids
2nd Degree Droids
3rd Degree Droids
4th Degree Droids
5th Degree Droids
Droid add-ons and Junk
Starships
Starships Main
Starfighters
Space Transports
Capital Ships
Space Stations
Tactical Space Weapons
Starship Modifications
Equipment
Individual Ships
Star Systems
Star Systems Main
Deep Core
Core Worlds
Colonies
Inner Rim
Expansion Region
Mid Rim
Outer Rim
Wild Space
Hutt Space
Corporate Sector
Unknown Region
Vehicles
Vehicles Main
Airships
Airspeeders
Beast Vehicles
Gliders
Ground Vehicles
Hover Vehicles
Landspeeders
Rotor Vehicles
Sail Barges
Skiffs
Speeder Bikes
Swoops
Walkers
Watercraft
Equipment
Equipment Main
Structures and Bases
Communications
Conveyances
Droid add-ons and Junk
Information
Medical
Protective Equipment
Security
Surveillance
Survival
Tools
Weapons
Weapons Main
Artillery
Blasters
Grenades & Explosives
Melee Weapons
Miscellaneous Weapons
Missile Weapons
Poisons
Ranged Weapons
Thrown Weapons
Weapons Accessories
Characters
Characters Main
Templates
Non-Player Characters
Stock Non-Player Characters
Story Lines
Story Lines Main
Conrad Deception
After the Fall
Collapsible World
Retrieval
Crossovers
Crossovers Main
Alien vs Predator
Andromeda
Babylon 5
Battlestar Galactica
Farscape
Halo
Mass Effect
Mobile Suit Gundam
Perry Rhodan
Robotech Defence Force
Serenity
Shadowrun
Space Balls
Star Control
Stargate
Starship Troopers
Star Trek
The Last Starfighter
Warhammer 40,000
Wing Commander
Home Brewed
Home Brewed Main
Aliens
Equipment
Starships
Quests
Star Systems
House Rules
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Episode D6: Star Wars D6 Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Halo UNSC Machine Guns
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
='''Machine Guns'''= {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" | scope="col" style="text-align: center;"|<u>'''Name'''</u> | scope="col" style="text-align: center;"|<u>'''Type'''</u> | scope="col" style="text-align: center;"|<u>'''Scale'''</u> | scope="col" style="text-align: center;"|<u>'''Caliber'''</u> | scope="col" style="text-align: center;"|<u>'''Skill'''</u> | scope="col" style="text-align: center;"|<u>'''Ammunition'''</u> | scope="col" style="text-align: center;"|<u>'''Range'''</u> | scope="col" style="text-align: center;"|<u>'''Damage'''</u> |- | scope="col" style="text-align: center;"|M67 | scope="col" style="text-align: center;"|Light Anti-Infantry Weapon | scope="col" style="text-align: center;"|Character | scope="col" style="text-align: center;"|5x23mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|60 (2 magazines) | scope="col" style="text-align: center;"|1-20/50/100m | scope="col" style="text-align: center;"|3D+2 |- | scope="col" style="text-align: center;"|M739 | scope="col" style="text-align: center;"|Light Machine Gun | scope="col" style="text-align: center;"|Character | scope="col" style="text-align: center;"|7.62x51mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|72 (drum magazine) | scope="col" style="text-align: center;"|1-120/300/600m | scope="col" style="text-align: center;"|4D+1 |- | scope="col" style="text-align: center;"|AIE-486H | scope="col" style="text-align: center;"|Heavy Machine Gun | scope="col" style="text-align: center;"|Character | scope="col" style="text-align: center;"|7.62x51mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|200 (belt) | scope="col" style="text-align: center;"|1-120/300/600m | scope="col" style="text-align: center;"|4D+1 |- | scope="col" style="text-align: center;"|M247 | scope="col" style="text-align: center;"|General Purpose Machine Gun | scope="col" style="text-align: center;"|Character | scope="col" style="text-align: center;"|7.62x51mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|100 (belt) | scope="col" style="text-align: center;"|1-220/550/1,100m | scope="col" style="text-align: center;"|4D+1 |- | scope="col" style="text-align: center;"|.30 LMG | scope="col" style="text-align: center;"|Light Machine Gun | scope="col" style="text-align: center;"|Character | scope="col" style="text-align: center;"|.308 | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|100 (belt) | scope="col" style="text-align: center;"|1-120/300/600m | scope="col" style="text-align: center;"|4D+1 |- | scope="col" style="text-align: center;"|M247H | scope="col" style="text-align: center;"|Heavy Machine Gun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|12.7x99mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|200 (box) | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|3D |- | scope="col" style="text-align: center;"|M41 | scope="col" style="text-align: center;"|Light Anti-Aircraft Gun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|12.7x99mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|500 (belt) | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|3D |- | scope="col" style="text-align: center;"|M46 | scope="col" style="text-align: center;"|Light Anti-Aircraft Gun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|12.7x99mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|500 (belt) | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|3D |- | scope="col" style="text-align: center;"|M343A2 | scope="col" style="text-align: center;"|Minigun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|12.7x99mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|250 (belt) | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|3D |- | scope="col" style="text-align: center;"|T261 | scope="col" style="text-align: center;"|Heavy Machine Gun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|20mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|850 (belt) | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|5D |- | scope="col" style="text-align: center;"|M202 XP | scope="col" style="text-align: center;"|Automated Machine Gun | scope="col" style="text-align: center;"|Speeder | scope="col" style="text-align: center;"|20mm | scope="col" style="text-align: center;"|Firearms | scope="col" style="text-align: center;"|1,500 | scope="col" style="text-align: center;"|1-300/750/1,500m | scope="col" style="text-align: center;"|5D |} =='''M67 LAW'''== [[File:M67 Light Anti-Infantry Weapon.png|thumb|150px|right|M67 ]] The M67 Light Anti-Infantry Weapon (M67 LAW) is a UNSC weapon used against enemy infantry units. It is mounted onto the M274-M Gungoose, a modified version of the M274 Mongoose. =='''M739'''== [[File:M739 Light Machine Gun.png|thumb|150px|right|M739]] The M739 Light Machine Gun, also known as the SAW (Squad Automatic Weapon), is used in heavy engagements where sustained or suppressive fire is required. =='''AIE-486H HMG'''== [[File:AIE-486H Heavy Machine Gun.jpg|thumb|150px|right|AIE-486H]] The AIE-486H Heavy Machine Gun (abbreviated AIE-486H HMG or simply HMG), more commonly referred to as the Heavy Machine Gun Turret, is a UNSC machine gun effective against infantry and light vehicles . The AIE-486H Heavy Machine Gun is a standard Gatling-style medium machine gun, used by the UNSC for offensive and defensive purposes. It is also more powerful than the UNSC's stationary turret, the M247 GP Machine Gun. For defensive purposes, it can be mounted on a tripod, but when used for an assault, it can be irreversibly and quickly detached from its mount. When dismounted, the weapon has a limited ammunition capacity of 200 rounds and takes about a second to "spin up" before reaching its highest rate of fire. Pulling the trigger once will cause the gun to fire a maximum of two rounds at a moderate rate; holding it down builds up the rate of fire to a higher rate. The gun's muzzle climbs slowly during sustained fire (like the M7 Caseless Submachine Gun). Its recoil is lessened by the gun's weight, but this also decreases the user's walking speed and overall mobility. Unlike other heavy machine guns in the Halo series, the AIE-486H does not overheat with continuous fire. This is a realistic portrayal, as having three barrels on the gun disperses the heat equally among them, allowing the gun to remain cool and continue functioning for long periods of time. =='''M247 GPMG'''== [[File:M247 General Purpose Machine Gun.png|thumb|150px|right|M247]] The M247 General Purpose Machine Gun, also known as the Machine Gun, Caliber 7.62x51mm, or M247 is a lighter variant of the M247H Heavy Machine Gun. It is designed to fire smaller 7.62mm rounds from a stationary position. Despite this, the M247 GPMG can punch a hole through just about anything and, when mounted on its stationary base, functions as both an offensive and defensive support weapon. Besides turret and portable versions, the M247 GPMG is also found on the M312 Heavy Recovery Vehicle and can be mounted from the ceiling of the D77-TC Pelican's troop bay, while a version known as the M247T Medium Machine Gun is equipped on the M808B Main Battle Tank and M850 Main Battle Tank. =='''.30 LMG'''== The .308 Caliber Light Machine Gun is a firearm of Human ground forces. It is primarily used by the United Rebel Front, and it is commonly called the "Confetti Maker" due to its ability to tear apart targets. The .30 Caliber Light Machine Gun is incredibly inaccurate, although it partially compensates by its high rate of fire. It is only moderately effective at medium range, and long range engagement is near-impossible. At close range, however, it becomes highly effective. It acquired its nickname from its almost excessive rate of fire, shredding nearby targets into pieces similar to shards of confetti. Other human firearms can do the same amount of damage with higher accuracy and a similar rate of fire as the .308 Caliber Light Machine Gun. As a result, it has been phased out of many ground forces, including all UNSC units in favor of the MA5 Series. It has since become a standard weapon in the Rebel factions alongside the similarly phased-out MA3 Assault Rifle and HMG-38, due to its availability on the black market, and the difficulty of getting UNSC Grade Weapons. It is capable of firing both normal and armor piercing rounds, such as the MUTA-AP-09334. =='''M247H HMG'''== [[File:M247H Heavy Machine Gun.png|thumb|150px|right|M247H]] The M247H Heavy Machine Gun, formally known as the Machine Gun, Caliber 12.7x99mm, or M247H is a heavy weapons used extensively by the United Nations Space Command ground forces. It is a variant of the widely used M247 General Purpose Machine Gun and is very effective against infantry. The M247H is an air-cooled, gas-operated, electrically fired, linkless-fed weapon. It can be used in both anti-personnel and anti-vehicle roles. It is most often seen mounted on stationary tripods and used as a defensive weapon, but can also be carried by those strong enough to efficiently operate it. An M247H is mounted on either side of most UH-144 Falcons. Like many other support weapons used by the UNSC, the M247H is fitted with a metal shield near the rear of its barrel to protect the user. Some versions, including the one mounted on the UH-144 Falcon, lack this feature. =='''M41 LAAG'''== [[File: M41 Light Anti-Aircraft Gun .png|thumb|150px|right|M41]] The M41 Light Anti-Aircraft Gun, nicknamed the "Vulcan", is a United Nations Space Command Defense Force -mounted machine gun. It is used as the primary armament on the standard M12 Light Reconnaissance Vehicle. =='''M46 LAAG'''== [[File:M46 Light Anti-Aircraft Gun.png|thumb|150px|right|M46]] The M46 Light Anti-Aircraft Gun is a United Nations Space Command Defense Force mounted machine gun. It replaced the M41 Light Anti-Aircraft Gun as the primary armament on the standard M12 Light Reconnaissance Vehicle at some point before 2557. The M46 is visually different, with a more squarish blast shield instead of the traditional hexagonal shape and is less angular. The weapon appears more beefier, with longer and straighter barrels and a metallic brace. Also, mechanically, the weapon loses accuracy as the reticle blooms and overheating is quicker and less tolerant. But the damage has been increased and the range extended. =='''M343A2 Minigun'''== [[File:M343A2 Minigun.png|thumb|150px|right|M343A2]] The M343A2 Minigun, more commonly known as the chaingun, is a heavy weapon featured in Halo 5: Guardians. It was employed by the UNSC in conflicts after the Requiem Campaign as a successor to the M41 and M46 Light Anti-Aircraft Guns. The chaingun is a five-barrel electrically-driven gatling style weapon, and are installed on M12 Warthogs on a pneumatic full-rotation turret, or a semi-portable tripod when used on the field. It is also compatible with all UNSC-standard heavy weapon mounts. As a support weapon, picking up the chaingun results in a lack of mobility. =='''T261'''== [[File:T261 Lucifer Arm-Mounted Gatling Gun.png|thumb|150px|right|T261]] The T261 Lucifer Arm-Mounted Gatling Gun is a UNSC Gatling-style machine gun effective against enemy infantry used during the Human-Covenant war. The T261 Lucifer AMGG's only known use was during the experimental HRUNTING/YGGDRASIL Mark I Prototype Armor Defense System project on Algolis. During the Battle of Algolis, a Marine with the call sign Ghost used the power armor in defense of the civilians and fellow Marines still on the planet. The T261 was used to take out a large number of Covenant infantry, before Ghost was overwhelmed and activated the self-destruct on the power armor, destroying the T261 and the suit killing him in the process. =='''M202 XP'''== [[File:M202 XP Machine Gun.jpg|thumb|150px|right|M202 XP]] The M202 XP Machine Gun is a form of machine gun used in automated stationary gun turrets. They were obsolete as of 2541, and used only in the training of the Spartan-IIIs. They can be loaded with Stun Rounds for training and can fire bullets if needed. The automated stationary gun used in the training of Spartan-IIIs has a minimum angle of fire; a person can stay out of the cone of fire to avoid getting shot. Their tracking speed is limited, as the Spartan-III's were able to stay well ahead of its line of fire. They are secured to a platform by securing bolts. On the platform, the gun is hooked up by wires to: a radar array that uses radar to target, a power supply that powers the turret, and an automated fire control. They can also be disassembled and be used manually, like a normal gun. For example, this was done in the Spartan-III's training to combat the trainers with more than just their bare hands. The UNSC also had M202s mounted in automated base defense turrets during 2531. The platforms had up to four M202XP MGs mounted, and they were more sophisticated than those used in the training of Spartan-IIIs, allowing for a larger field of fire. '''Game Notes''': *This weapon system is fully automated with Firearms: 4D; Perception: 2D; Search: 4D =='''Source'''== *[https://halo.fandom.com/wiki/M67_Light_Anti-Infantry_Weapon Halo Wiki: M67 Light Anti-Infantry Weapon] *[https://halo.fandom.com/wiki/M739_Light_Machine_Gun Halo Wiki: M739 Light Machine Gun] *[https://halo.fandom.com/wiki/AIE-486H_Heavy_Machine_Gun Halo Wiki: AIE-486H HMG] *[https://halo.fandom.com/wiki/M247_General_Purpose_Machine_Gun Halo Wiki: M247 GPMG] *[https://halo.fandom.com/wiki/.30_Caliber_Light_Machine_Gun Halo Wiki: .30 Caliber Light Machine Gun] *[https://halo.fandom.com/wiki/M247H_Heavy_Machine_Gun Halo Wiki: M247H Heavy Machine Gun] *[https://halo.fandom.com/wiki/M41_Light_Anti-Aircraft_Gun Halo Wiki: M41 Light Anti-Aircraft Gun] *[https://halo.fandom.com/wiki/M46_Light_Anti-Aircraft_Gun Halo Wiki: M46 Light Anti-Aircraft Gun] *[https://halo.fandom.com/wiki/M343A2_Minigun Halo Wiki: M343A2 Minigun] *[http://halo.wikia.com/wiki/T261_Lucifer_Arm-Mounted_Gatling_Gun Halo Wiki: T261 Lucifer Arm-Mounted Gatling Gun] *[http://halo.wikia.com/wiki/M202_XP_Machine_Gun Halo Wiki: M202 XP Machine Gun] *thedemonapostle
Summary:
Please note that all contributions to Episode D6: Star Wars D6 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Episode D6: Star Wars D6 Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Halo UNSC Machine Guns
Add topic