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[[File:200px-Vacander.png|thumb]]Filzar-Nitzan Home Planet: [[DNX-N1]]<br />Attribute Dice: 8D<br />DEXTERITY 1D/2D<br />KNOWLEDGE 1D/4D+2<br />MECHANICAL 1D/2D<br />PERCEPTION 1D/4D+1<br />STRENGTH 1D/2D<br />TECHNICAL 1D+1/2D<br />Special Skills:<br />Diffusion: (Used in place of Strengthto resist damage.) When<br />a Filar-Nitzan is hit by an energy weapon of any kind or by<br />some other element that may cause injury (such as open<br />flame), the character rolls his diffusionskill when calculating<br />damage. The diffusionskill requires six times the normal<br />Character Point to increase; specializations cost three times<br />the normal cost. Example: to improve diffusionfrom 2D to<br />2D+1 would require 12 Character Points instead of two; to<br />improve diffusion: blasterfrom 2D to 2D+1 would require six<br />Character Points instead of one.<br />Specializations: Against any damage element (blaster fire,<br />strong electricity, large quantities of other gases, open<br />flame, etc.).<br />Aversion: (Used in place of dodge.) To avoid blaster fire and<br />other such potentially harmful things, the Filar-Nitzan have<br />an aversion ability, a near-equivalent to dodge. This skill<br />allows them to change their shapes quickly enough to often<br />avoid melee weapons and occasionally blaster fire without<br />having to move entirely out of the way. Aversion requires double the normal Character Point cost to increase.<br />Example: to improve aversion from 2D to 2D+1 would take<br />four Character Points instead of two; to improve aversion:<br />blaster from 2D to 2D+1 would take two Character Points<br />instead of only one.<br />Specializations: against nearly any weapon (melee,<br />lightsaber, blaster, firearms,etc.) at the gamemaster’s<br />discretion.<br />Special Abilities:<br />Gaseous: As non-solid beings, the Filar-Nitzan posses many<br />of the qualities of normal gasses: they can enter normally<br />secure areas, and are nearly impervious to “normal” forms<br />of attack. Because of their nature, the Filar-Nitzan receive a<br />+2D bonus to sneak rolls. The primary disadvantage is that<br />they have considerable difficulty generating enough mass in<br />a given portion of their body to grasp any physical object.<br />All manipulations of physical objects (blaster, grenade, etc.)<br />suffer a +15 difficulty modifier.<br />Story Factors:<br />Reputation: Filar-Nitzan are a nearly unknown species,<br />considered to be a myth even more so than the Defel<br />“wraiths.” Often referred to as “cloud demons” or “gas<br />devils,” the Filar-Nitzan are a frightening species when<br />encountered.<br />Move: 4/8 (floating)<br />Size: 0.3-2.1 square meters (dependent upon preferred density)<br />Gamemaster Notes: It is strongly recommended that players not be allowed to play Filar-Nitzan characters.<br />Source: Alien Encounters (page 49), Alliance Intelligence Reports (pages 91-92)
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