Jump to content
Main menu
Main menu
move to sidebar
hide
Content
Game Mechanics
Game Mechanics Main
Player Handout
Characters
Character Advancement
Attributes and Skills
Rules
Combat and Injuries
Movement and Chases
Space Travel
Combat
Character Sheets
Links
Aliens
Aliens Main
Races
Creatures
The Force
The Force Main
Force Powers
Lightsaber Fighting Styles
Force Paths
Force Weapons
Artifacts
Lightsaber Construction
Droids
Droids Main
1st Degree Droids
2nd Degree Droids
3rd Degree Droids
4th Degree Droids
5th Degree Droids
Droid add-ons and Junk
Starships
Starships Main
Starfighters
Space Transports
Capital Ships
Space Stations
Tactical Space Weapons
Starship Modifications
Equipment
Individual Ships
Star Systems
Star Systems Main
Deep Core
Core Worlds
Colonies
Inner Rim
Expansion Region
Mid Rim
Outer Rim
Wild Space
Hutt Space
Corporate Sector
Unknown Region
Vehicles
Vehicles Main
Airships
Airspeeders
Beast Vehicles
Gliders
Ground Vehicles
Hover Vehicles
Landspeeders
Rotor Vehicles
Sail Barges
Skiffs
Speeder Bikes
Swoops
Walkers
Watercraft
Equipment
Equipment Main
Structures and Bases
Communications
Conveyances
Droid add-ons and Junk
Information
Medical
Protective Equipment
Security
Surveillance
Survival
Tools
Weapons
Weapons Main
Artillery
Blasters
Grenades & Explosives
Melee Weapons
Miscellaneous Weapons
Missile Weapons
Poisons
Ranged Weapons
Thrown Weapons
Weapons Accessories
Characters
Characters Main
Templates
Non-Player Characters
Stock Non-Player Characters
Story Lines
Story Lines Main
Conrad Deception
After the Fall
Collapsible World
Retrieval
Crossovers
Crossovers Main
Alien vs Predator
Andromeda
Babylon 5
Battlestar Galactica
Farscape
Halo
Mass Effect
Mobile Suit Gundam
Perry Rhodan
Robotech Defence Force
Serenity
Shadowrun
Space Balls
Star Control
Stargate
Starship Troopers
Star Trek
The Last Starfighter
Warhammer 40,000
Wing Commander
Home Brewed
Home Brewed Main
Aliens
Equipment
Starships
Quests
Star Systems
House Rules
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Episode D6: Star Wars D6 Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Ferret
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:Ferret.jpg|400px|thumb|right]] '''Ferret'''<br />'''Craft''': Republic Engineering Corporation Reconnaissance Vessel<br />'''Affiliation''': New Republic<br />'''Era''': New Republic<br />'''Source''': Cracken’s Threat Dossier (page 83)<br />'''Type''': Stealth spyship<br />'''Scale''': Starfighter<br />'''Length''': 28 meters<br />'''Skill''': Space transports<br />'''Crew''': 3<br />'''Crew Skill''': Astrogation 5D, sensors 5D<br />'''Cargo Capacity''': 2 metric tons<br />'''Consumables''': 3 months<br />'''Cost''': Not available for sale (890,000 credits for government sale)<br />'''Hyperdrive Multiplier''': x1<br />'''Hyperdrive Backup''': x8<br />'''Nav Computer''': Yes<br />'''Maneuverability''': 2D<br />'''Space''': 10 (5 using baffled drive)<br />'''Hull''': 2D<br />'''Sensors''': *Passive: 50/1D *Scan: 100/3D *Search: 200/4D *Focus: 6/4D+2 '''Stealth''': +5D to sensor difficulties<br />'''Weapons''': *2 Missile Launchers : Fire Arc: Front<br />Skill: Starship gunnery<br />Fire Control: 3D<br />Space Range: 1-2/8/15<br />Atmosphere Range: 100-200/800/1.5 km<br />Damage: 7D '''Capsule''': Simply stated, the ferret was an automated, pilotless version of the larger, crewed Prowler-class reconnaissance vessel. Every element of the ferret's design contributes to its ability to covertly enter hostile territory, collect intelligence, and remain virtually undetected during departure. Its 28 meter-long hull was coated in materials that negated most sensors while a unique baffled drive system provided it the ability to move at sublight speeds while leaving minimal trail. In addition to the baffling, the ferret's primary sublight drive ran on chemical thrust, avoiding detectable ion emissions. While shieldless, the ferret was armed with a pair of concussion missile dispensers. If a ferret's defenses were overwhelmed, its droid brains were set to purge the onboard computers and trigger a baradium charge to detonate its missile cache, destroying the vessel. A small quantity were refitted as couriers to rapidly shuttle one or two occupants, or important material, to desired destinations. The automaton would perform all the necessary piloting, and would linger over the destination, usually just long enough to relay telemetry or messages to another communications post. Ships of this class were given alphanumeric designations such as D-89m IX-26, and IX-44F.
Summary:
Please note that all contributions to Episode D6: Star Wars D6 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Episode D6: Star Wars D6 Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Ferret
Add topic