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='''Characters'''= ''Hi there! Shae asked me to tell you how to create your own characters. My name's Risha and I make my living sneaking cargoes under the noses of Imperial Customs inspectors. I like to call myself a "freelance entrepreneur," but most people just call me a smuggler. I'm not quite as famous as Han Solo, but then again, I don't have half the bounty hunters in the galaxy chasing after me.<br/ ><br/ >On to business. If you want to play Star Wars, you're going to need a character. The best way to start is the [[Templates|Template Section]] and pick out a template that appeals to you. You can play a smuggler, a Rebel pilot, a mercenary (or "merc"), a Wookie...whatever suits you.<br/ ><br/ >Either make a copy of the template, or copy the game information - the attribute die codes, Move and equipment - onto a sheet of scratch paper or a blank character sheet.<br/ ><br/ >(If none of the templates appeal to you, check out "Creating a New Template" for rules on creating your own template.)<br/ ><br/ >So, you've picked a template. Now what? Each template has background information - personality, background, objectives and things like that - describing your character. There's even a quote your character might say during an adventure. These things help you understand who you're playing, but they are only a starting point. You can make changes as long as the gamemaster approves them. (See "Selecting a Character" for a few suggestions.)<br/ ><br/ >Make up a name for your character. Try not to use an "Earth" name, especially if you're playing an alien. Remember, this is the Star Wars galaxy here, and it's filled with exotic places and names. Han Solo, Wedge Antilles, Tru'eb Cholakk, Biggs Darklighter, Vorrin Tal, Mali Starsinger, Casta Famib, and Leia Organa are all good "non-Earthly" names.<br/ ><br/ >Pick your character's height, weight, sex and age, and come up with a brief description of what he or she looks like. Some aliens have special abilities. For example, Sullustans have such a good sense of direction that they almost never get lost; they also get a bonus for astrogation rolls. Some characters even have Force skills like the Jedi Knights.'' -Star Wars : The Roleplaying Game : Revised, Expanded, and Updated(REUP), pages 18-31 =='''In this section'''== *[[Templates]] *[[Selecting A Template]] - How to choose a premade template and detail a character's physical description, background, personality, objectives, and their connection with other characters. *[[Finishing the Template]] - Picking skills, deciding if the character is Force-sensitive, spending credits on equipment, and, if the character ''is'' Force-sensitive, picking Force powers. *[[Creating A New Template]] - Can't find a premade template that suits your needs? Come up with your own! *[[Character Advancement]] - Improving skills, learning new skills, and improving your character's other game statistics. =='''Non-Player Characters'''== *[[Non-Player Characters]] *[[Stock Non-Player Characters]]
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