Jump to content
Main menu
Main menu
move to sidebar
hide
Content
Game Mechanics
Game Mechanics Main
Player Handout
Characters
Character Advancement
Attributes and Skills
Rules
Combat and Injuries
Movement and Chases
Space Travel
Combat
Character Sheets
Links
Aliens
Aliens Main
Races
Creatures
The Force
The Force Main
Force Powers
Lightsaber Fighting Styles
Force Paths
Force Weapons
Artifacts
Lightsaber Construction
Droids
Droids Main
1st Degree Droids
2nd Degree Droids
3rd Degree Droids
4th Degree Droids
5th Degree Droids
Droid add-ons and Junk
Starships
Starships Main
Starfighters
Space Transports
Capital Ships
Space Stations
Tactical Space Weapons
Starship Modifications
Equipment
Individual Ships
Star Systems
Star Systems Main
Deep Core
Core Worlds
Colonies
Inner Rim
Expansion Region
Mid Rim
Outer Rim
Wild Space
Hutt Space
Corporate Sector
Unknown Region
Vehicles
Vehicles Main
Airships
Airspeeders
Beast Vehicles
Gliders
Ground Vehicles
Hover Vehicles
Landspeeders
Rotor Vehicles
Sail Barges
Skiffs
Speeder Bikes
Swoops
Walkers
Watercraft
Equipment
Equipment Main
Structures and Bases
Communications
Conveyances
Droid add-ons and Junk
Information
Medical
Protective Equipment
Security
Surveillance
Survival
Tools
Weapons
Weapons Main
Artillery
Blasters
Grenades & Explosives
Melee Weapons
Miscellaneous Weapons
Missile Weapons
Poisons
Ranged Weapons
Thrown Weapons
Weapons Accessories
Characters
Characters Main
Templates
Non-Player Characters
Stock Non-Player Characters
Story Lines
Story Lines Main
Conrad Deception
After the Fall
Collapsible World
Retrieval
Crossovers
Crossovers Main
Alien vs Predator
Andromeda
Babylon 5
Battlestar Galactica
Farscape
Halo
Mass Effect
Mobile Suit Gundam
Perry Rhodan
Robotech Defence Force
Serenity
Shadowrun
Space Balls
Star Control
Stargate
Starship Troopers
Star Trek
The Last Starfighter
Warhammer 40,000
Wing Commander
Home Brewed
Home Brewed Main
Aliens
Equipment
Starships
Quests
Star Systems
House Rules
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Episode D6: Star Wars D6 Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
AvP: NSG 23
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[File:Weyland-Yutani NSG 23 Assault Rifle.jpg|thumb|500px|right]] '''Name''': NSG 23<br />'''Model''': Weyland-Yutani NSG 23 Assault Rifle<br />'''Type''': Assault Rifle<br />'''Scale''': Character<br />'''Skill''': Firearms<br />'''Ammo''': 30-round detachable box magazine (7.62mm Caseless)<br />'''Fire Rate''': Three-round burst<br />'''Range''': 1-160/400/800 meters<br />'''Damage''': 4D '''Description''': The Weyland-Yutani NSG 23 Assault Rifle (NeuSturmgewehr 23, literally "new storm [as in, to assault a position] rifle 23"), also known simply as the Assault Rifle, is a three-round burst assault rifle used primarily by the United States Colonial Marine Corps and Weyland-Yutani PMCs. '''Customization''' (Weapon can only have 1 of each of the following: under barrel, barrel, optic, and stock.) *'''H34 Fragmentation Round launcher''' (under barrel): High-explosive rounds consisting of a 15mm miniature warhead and gas propellent; rounds explode on surface impact with an effective explosive radius of two meters. Damage 6D/3D; Blast Radius: 0-1/2 meters; Ammo: 4 *'''AF13 Shotgun''' (under barrel): Underslung twelve gauge shotgun; rounds are comprised of high density buckshot, offering a valid close-range tactical option. Damage: 5D; Range: 1-8/15/30 meters *'''ID23 Incineration Unit''' (under barrel): The pressurized tank contains a fuel/magnesium liquid combination that has an effective range of 1-2/4/8 meters. Damage: 4D + 2D per round until extinguished *'''SR4 Burst Fire Modification''' (barrel): Aftermarket weapon customization; updated firing mechanism converts the NSG 23 burst fire mode from three rounds to five rounds. *'''BL11 Silencer''' (barrel): -1 damage, +1 Accuracy. Threaded steel barrel attachment; slows the escape of propellent gasses, resulting in muffled weapon fire. *'''S91 Dot Reflex Sight''' (optic): Non-magnifying reflector sight outfitted with a red LED dot; LED dot remains consistently positioned, allowing for faster target acquisition. If used, provides a +1D to attacks, short range only *'''2x Telescopic Zoom Sight''' (optic): Optical refracting telescope sight with wedge reticule; offers increased tactical options by dramatically extending effective combat range. If used, provides a +1D to attacks, medium to long range only *'''RE93 Absorbing Stock''' (stock): +1 Accuracy. Spring-loaded rifle stock; adjustable tension springs absorb a significant portion of a weapon kick, resulting in more controllable recoil. '''Source''' *[http://avp.wikia.com/wiki/NSG_23_Assault_Rifle Xenopedia: NSG 23 Assault Rifle] *thedemonapostle
Summary:
Please note that all contributions to Episode D6: Star Wars D6 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Episode D6: Star Wars D6 Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
AvP: NSG 23
Add topic