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'''Name''': Ardgar Echo<br />'''Type''': Soldier<br />'''Species''': Modified Human<br />'''Height''': 2.1844m<br />'''Weight''': 182kg<br />'''Age''': 50<br />'''Gender''': Male '''Physical Description''': Scars. worn, leathery, weathered skin. '''Background''': Started life as a normal Human. Joined the Galactic Imperial Military to be a Storm Trooper. I was very good at my job and eventually became a Storm Commando. I gained rank and prestige within the Commandos. As I got older and the missions became less than honorable, I started to have issues with what we were doing. Soon I no longer wanted to have anything to do with the empire. Eventually I found a way to escape the Empire and the Storm Commandos. I started to travel around with a few rebel sympathizers. We went searching the galaxy for random Jedi artifacts. Soon we took refuge at a major rebel base and my identity came out. I was interrogated by these rebels. Taken prisoner and transported to a rebel medical research facility. Turns out some of these rebels weren't rebels at all. They were Imperial Agents. I had just been captured by those I wanted to get away from most. Experiments and medical procedures were conducted on me and several other prisoners. I guess they underestimated how much their modifications would improve me and a few others. We were able to escape as a result of what they had done to us. During our escape our ship was damaged. We managed to get to a planet of which I had no knowledge. I was told the system's name was Yavin. Shortly after we crashed we were taken prisoner by more "Rebels". These rebels thought we were Imperial Spies. But they had little time to deal with us. Apparently the Empire had found them and had mounted a massive strike on the Rebels location. We offered our help and support. These Rebels had no ships for us to use so we were used as lower end support. After the battle and the destruction of the Imperial space station we continued to offer our services to the Rebels. I went on several missions to gather Intel and other items of importance. Again I became disenfranchised with everything around me. Through sheer luck I ran into the people I first encountered after I left the Empire. I hung around with them as they continued their search for Jedi artifacts. It was more enjoyable to be around them than either the Empire or the Rebels. During one encounter with a particularly powerful Jedi, I was gravely wounded. I demanded that my friends leave me to save themselves. I was to hold a bomb and be the bait to hopefully at the very least wound and slow the Jedi. I succeeded. My friends escaped. Unfortunately i did not die from the explosion as I had hoped. I was taken by the enemy Jedi. My wounds were treated, but I was a prisoner yet again. I know not how long I was held prisoner by this Jedi. The man never took off his armor. For the longest time I thought he was Darth Vader. Soon I came to the conclusion that this man was not Darth Vader. My interrogation felt more like a "Get to know you luncheon" than an interrogation. He said that if I was willing that he could "awaken" something within me, something that would make me similar to a Jedi, but different. After awhile I stated in no uncertain terms that I was not interested. He reluctantly agreed. During a trip to a planet to return me to my friend we encountered a force spirit. It struck down the Armored Jedi. I had no way to adequately fight and defeat this Force Spirit. During my fright with the Spirit, the Armored Jedi struck me with what I perceived to be lightning. From that moment on I have been a Jedi, of sorts. I then easily defeated the Force Spirit. After the battle I went to tend to the Armored Jedi's wounds. He was gone. Some time later, my memory is fuzzy here, I was able to escape the planet I fought the Force Spirit on. I have now begun wandering the galaxy looking for answers. Sadly, answers only seem to breed more questions. '''Personality''': Quiet, Observant, Rigid '''Objectives''': '''Dexterity: 3D''' (See Special Abilities) *Blaster: 9D+2 *(S)Blaster Rifles: 10D *Blaster Artillery: 6D+1 *Brawling Parry: 9D *Dodge: 9D *Grenade: 7D+2 *Light Saber: 9D+2 *Melee Combat: 9D *Melee Parry: 9D *Running: 7D+2 *Thrown Weapons: 5D+2 *Vehicle Blasters: 7D+1 '''Knowledge: 3D''' *Alien Species: 7D *Bureaucracy: 5D *Intimidation: 7D *Languages: 5D *Law Enforcement: 7D *Planetary Systems: 5D *Scholar: 6D+2 *Streetwise: 9D *Survival: 8D *Tactics: 7D *Willpower: 12D+1 '''Mechanical: 2D+1''' *Astrogation: 5D+1 *Beast Riding: 5D *Communications: 4D *Capital Ship Gunnery: 3D+1 *Hover Vehicle Ops: 5D+1 *Power Suit Ops: 5D+1 *Repulsorlift Ops: 6D *Sensors: 4D+1 *Space Transports: 3D+1 *Starfighter Pilot: 3D+2 *Staship Gunnery: 3D+1 *Starship Shields: 3D+1 '''Perception: 3D''' (See Special Abilities) *Bargain: 6D+2 *Command: 7D+2 *Con: 5D+2 *Hide: 12D *Investigation: 7D+2 *Persuasion: 6D+2 *Search: 9D+2 *Sneak: 12D '''Strength: 3D+2''' (See Special Abilities) *Brawling: 7D+1 *Climb / Jump: 6D+1 *Lifting: 6D *Stamina: 6D *Swim: 6D '''Technical: 3D''' *Armor Repair: 5D+1 *Blaster Repair: 5D+1 *Capital Ship Rpr: 3D *Comp Prog/Rpr: 6D *Demolitions: 7D *Droid Prog: 5D *Droid Rpr: 6D *First Aid: 4D *Power Suit Rpr: 3D *Repulsorlift Rpr: 4D *Security: 6D '''Move''': 15/17<br />'''Force Sensitive''': yes<br />'''Force Points''': 21<br />'''Dark Side Points''': 1<br />'''Character Points''': 28<br />'''Credits''': 12,250 '''Special Abilities:''' *''Modified [[Skeletal Reinforcement]]'' :*Physical Resist +2D :*Energy Resist +2D :*Force Resist +2D *''Modified [[Cardio-Muscular Package]]'' :*Strength and related skills +2D+2 :*Move +2 *''Modified [[Response Improvement Package]]'' :*Dexterity and related skills +2D+2 :*Initiative +1D :*Move +2 *''Modified [[Hifold Sensory Package]]'' :*Perception and related skills +2D+2 :*Infrared vision *''Neural Interface Device'' :*Provides direct neural interface with computers '''Force Abilities''' *Control: 9D+2 *Sense: 9D+1 *Alter: 9D '''Force Powers''' *Control :*[[Concentration]] :*[[Enhance Attribute]] :*[[Force of Will]] *''Sense'' :*[[Combat Sense]] :*[[Danger Sense]] :*[[Life Detection]] :*[[Life Sense]] :*[[Merge Senses]] :*[[Receptive Telepathy]] :*[[Sense Force]] :*[[Weather Sense]] *''Alter'' :*[[Telekinesis]] :*[[Strengthen/Weaken Material]] *''Control / Sense'' **[[Lightsaber Combat]] **[[Projective Telepathy]] **[[Daisho Combat]] **[[Unarmed Combat]] *''Control / Alter'' **[[Control Breathing]] **[[Transfer Force]] *Sense / Alter **[[Lesser Force Shield]] *''Control / Sense / Alter'' **[[Battle Meditation]] **[[Control Mind]] **[[Alchemy]] '''Gear''': *Backpack *Sleeping bag *High Quality Traveling Clothes *[[Medpac]] *[[Combat Knife]] *[[Vibroblade]] *[[BlasTech DT-57 “Annihilator”]] Heavy Blaster Pistol (8D damage) *[[Storm Trooper Two Blaster Carbine]] (8D+1 damage) *[[Merr-Sonn Mark II Repeating Blaster]] (9D+1 damage) *[[Thermal Detonator]]: 3 *[[C-22 Fragmentation Grenade]]: 4 *'''[[Obsidian Light Saber]]''' *Modified [[Storm Commando Armor]] :*''Armor Protection'': +2D physical and energy :*''Comlink'': Tongue-activated helmet comlink. :*''Sealed Body Glove'': Climate-controlled body glove and breath mask allows operation in uncomfortably cold or warm climates and toxic-air environments. :*''MFTAS'': Multi-Frequency Targeting Acquisition System; adds +3D to Perception and search checks in low-visibility situations, +2D to ranged weapon skill uses against targets moving more than 10 meters per round; polarized lenses prevent flash-blinding. :*''Viewplate'': Macrobinocular imaging set (100-250/500/1000 meter range) with UV night vision (see MFTAS, above). :*''Utility Belt'': High-tension wire. grappling hooks, spare blaster power packs. ion flares. concentrated rations, spare comlink, water packs, 2 medpacs. additional supplies pouches. :*''Stealth Coating'':Special black reflec polymer coating hides wearer from sensor scans; +2D to hide and search.
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