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[[File:At-et.jpg|right|thumb|500px]] '''All-Terrain Explorer Transport (AT-ET)'''<br />'''Craft''': Imperial All-Terrain Explorer Transport<br />'''Type''': Medium Walker<br />'''Scale''': Walker<br />'''Length''': 10.8 meters long (head), 15.3 meters tall<br />'''Skill''': Walker operation<br />'''Crew''': 2, '''skeleton''': 1/+10<br />'''Crew Skill''': Walker operation 5D, vehicle blasters 4D+2<br />'''Passenger'''s: 8 (troops)<br />'''Cargo Capacity''': 1 metric ton<br />'''Cover''': Full<br />'''Cost''': Not available for sale<br />'''Maneuverability''': 2D+2<br />'''Move''': 35; 100 kmh<br />'''Body Strength''': 2D+2<br />'''Weapons''': *'''Heavy Laser Cannon''' : Fire Arc: Front<br />Crew: 1<br />Skill: Vehicle Blasters<br />Fire Control: 2D<br />Range: 50-500/1/2 km<br />Damage: 5D<br /> '''Rules for Piloting the AT-ET''' The superior gyro system of the AT-ET tends to fail when moving at top speed on difficult terrain (the game master has to decide what a difficult terrain is in his opinion, for example rocks or swamps). This malfunction of the leg construction causes a loss of maneuverability. When the maneuverability is lost completely, and the walker is still moving, it will fall over. Role one additional D6 for every piloting operation of the AT-ET. In case that this special die comes up as a "1", this implies a leg failing and the maneuverability goes down -(1D+1): *No thrown "1": 2D+2 *First thrown "1": 1D+1 *Second thrown "1": 0 *Third thrown "1": Overturn! (walker has fallen over)<br /> Once the walker has fallen over, roll 2D to calculate the number of crew members who survived the fall, and their wound status. See the table: {| border="1" cellpadding="1" cellspacing="1" style="width: 750px;" |'''1st "D"''' |'''Effect of 1st "D" (number of survived crew members)''' |'''2nd "D"''' |'''Effect of 2nd "D" (wound status of crew)''' |- |1 |none |1 |dead |- |2 |2 |2 |heavily/mortally wounded (immediate medical assistance is required to safe the crew, unable to act) |- |3 |4 |3 |moderately wounded (crew is unable to act efficiently, first aid required) |- |4 |6 |4 |moderately wounded (crew is unable to act efficiently, first aid required |- |5 |8 |5 |lightly wounded (crew can still operate, only minor wounds, med-kit is sufficient) |- |6 |All |6 |not injured (crew has taken no damage) |}
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