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==='''HISTORY'''=== During the first Bloody Valentine War, ZAFT introduced its aerial DINN mobile suit series for battles inside Earth's atmosphere. Over time, several different variants of this suit were created. One of these variations is the DINN RAVEN (Reconnaissance Attack advanced Electronic installation), which is an enhanced reconnaissance model introduced after the war. However, when the Treaty of Junius was put in place (which forbid the use of nuclear engines and Mirage Colloid on mobile suits), the DINN RAVEN was quickly decommissioned. While its ZAFT service was short-lived, one DINN RAVEN is used by freelance mercenary Kaite Madigan, whose suit is painted with his trademark white cross. *'''Natural Pilots''': If a ZAFT mobile suit is ever piloted by a Natural human, all Difficulty Levels for piloting will be increased by one Level. If this roll is not made, the pilot will receive no bonus dice from Maneuverability or Fire Control of Weapons. Also, if a proper Operating System is not installed for natural pilots, then these bonuses will be -1D. *'''Nuclear Engine and N-Jammer Canceler''': Most mobile suits in the GUNDAM SEED setting use Ultracompact Energy Batteries, because ZAFT distrusted "N-Jammers" that cancel out Nuclear power systems. However, ZAFT also created N-Jammer Cancelers, which negate that effect and make nuclear power possible once again. With an installed N-Jammer, the DINN RAVEN can use a nuclear engine, which gives it a technically unlimited supply of power. With this, it can use its Mirage Colloid indefinitely.<br />This may change with a later write-up or equipment added to the site. While the Freedom, Justice and Providence Gundams had nuclear-capable power sources, later designs in the Strike Freedom, Infinite Justice, Destiny and Legend Gundams would have a supposedly better design in the form of Nuclear Deuterion, which somehow got around the Junius Treaty established after the First Bloody Valentine War which prohibited the use of Neutron Jammers in a mobile suit. *'''Mirage Colloid''': The Mirage Colloid is a stealth system, developed by the Earth Alliance's G Project for their mobile suits and stolen by ZAFT when four f those prototype MS were captured for their use, their technology and data taken and developed by ZAFT for their own use. The Mirage Colloid releases gas particles along the Hull which (somehow?) create an effect that makes the mobile suit invisible to both sensor systems and the naked eye.<br />The Mirage Colloid usually has a limited use due to Neutron Jammers and the limited use of Ultracompact Energy Batteries. But, due to the installation of an N-Jammer and a Nuclear Engine, it can operate indefinitely for the DINN RAVEN. It acts as a stealth or cloak system from Star Wars, making it completely invisible to Sensor systems and normal vision.<br />However, a smart player/character can find other means of locating these well-equipped mobile suits if they are sneaky enough...
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