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=='''SW-403 ‘Thud Gun’ Rocket Launcher'''== [[File:Starship Troopers FedCom SW-403 ‘Thud Gun’ Rocket Launcher.jpg|thumb|150px|right|SW-403 ‘Thud Gun’ Rocket Launcher]] The FedCom SW-403 support weapon is designed for the saturation bombing of a battlefield normally unreachable by aerial assets. This weapon can generate firepower as destructive as a rocket launcher and is typically only issued to trusted officers or in times of great emergency. The ‘Thud Gun’ is normally loaded with M-919A1 plasma rockets; they can, however, be loaded with any other type of rocket. Unfortunately the need to adopt a proper bracing stance when firing a ‘Thud Gun’ requires the use of a full-round action as does the reloading of such a weapon. SW-403 launchers can be loaded with three forms of variant ammunition, each dependent on the needs of the mission and available only with an officer’s permission and GM approval. A thud gun’s damage is dependent upon which rocket type it fires, commonly compatible rockets are listed here, all of which are classified as ‘dumbfire’ and have no seeking capability of any kind. *'''M-707A2 ‘Firewall’ Rocket''': Typically fired into a narrow ravine or passage, the Firewall is a modification to the M-719A1. Both larger and more powerful than the plasma rocket, the Firewall consumes its plasma core much more slowly, creating a 15 meter-by-15 meter fiery wall of burning plasma that lasts for 1D+2 rounds. This wall deals 3D+2 damage (Speeder Scale) to anything attempting to pass through it. *'''M-711A1 ‘Scatterjack’ Rocket''': An impressive weapon, the one shot M-711A1 is typically fired into the air where it detonates and scatters its deadly cargo of high-explosive charges over a relatively wide area. Extremely deadly if it lands accurately into enemy units, it causes an incredibly powerful explosion in its blast radius. Scatterjack charges deal 4D+1 damage (Speeder Scale) to everything in their 10 meter blast radius and require a Dodge check (Difficulty 20) to avoid its effects. *'''M-719A1 Plasma Rocket''': Similar in both size and shape to the Scatterjack, an M-719A1 plasma munition does not erupt in mid-air but does so spectacularly on the ground. The core of the rocket is superheated plasma within magnetic compression. When these munitions explode, their plasma rages out of control and consumes several meters of battlefield with its voracious flames. Plasma charges deal 6D+1 damage (Speeder Scale) to everything in their 6 meter blast radius and require a Dodge check (Difficulty 30) to avoid its effects.
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