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=='''Other Melee Weapons'''== These weapons require skills other than Blades or Clubs to use. {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" |- | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Type'''</u> | style="text-align: center;"|<u>'''Scale'''</u> | style="text-align: center;"|<u>'''Cost'''</u> | style="text-align: center;"|<u>'''Availability'''</u> | style="text-align: center;"|<u>'''Damage'''</u> |- | style="text-align: center;"|Knucks | style="text-align: center;"|Exotic Melee Weapon | style="text-align: center;"|Character | style="text-align: center;"|100 | style="text-align: center;"|1; R | style="text-align: center;"|STR+2 |- | style="text-align: center;"|Monofilament Whip | style="text-align: center;"|Exotic Melee Weapon | style="text-align: center;"|Character | style="text-align: center;"|10,000 | style="text-align: center;"|4; X | style="text-align: center;"|8D |- | style="text-align: center;"|Shock Gloves | style="text-align: center;"|Exotic Melee Weapon | style="text-align: center;"|Character | style="text-align: center;"|550 | style="text-align: center;"|2; R | style="text-align: center;"|5D+1 (Stun) |} *'''Knucks''': These may be traditional fist-load weapons like brass knuckles, or modern “Hardliner gloves” with a thin layer of densiplast located along the knuckles and the edge of the hand. Either way they substantially boost the impact of a punch, making it potentially deadly. Attacks with knucks use the Brawling skill. *'''Monofilament Whip''': One of the deadliest weapons on the streets, this nanowire whip cuts through bone and armor with horrifying ease. The line extends out to two meters, and retracts into the weapon’s haft when not in use. The whip action, the presence of a weighted tip, and the danger of the monofilament line make wielding this weapon difficult at best. If an attacker using a monofilament whip rolls a glitch, she has either tangled the line around itself, gotten the weighted tip stuck on something, or inadvertently cut something nearby apart. If the attacker rolls a critical glitch, she has struck herself and must resist the whip’s standard Damage Code. *'''Shock Gloves''': This pair of insulated plas-fabric gloves has a wire mesh that discharges electric current when triggered by impact. The gloves deal Electricity damage and have 10 charges (each); when plugged in, they recharge at a rate of one charge per 10 seconds.
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