Jump to content
Main menu
Main menu
move to sidebar
hide
Content
Game Mechanics
Game Mechanics Main
Player Handout
Characters
Character Advancement
Attributes and Skills
Rules
Combat and Injuries
Movement and Chases
Space Travel
Combat
Character Sheets
Links
Aliens
Aliens Main
Races
Creatures
The Force
The Force Main
Force Powers
Lightsaber Fighting Styles
Force Paths
Force Weapons
Artifacts
Lightsaber Construction
Droids
Droids Main
1st Degree Droids
2nd Degree Droids
3rd Degree Droids
4th Degree Droids
5th Degree Droids
Droid add-ons and Junk
Starships
Starships Main
Starfighters
Space Transports
Capital Ships
Space Stations
Tactical Space Weapons
Starship Modifications
Equipment
Individual Ships
Star Systems
Star Systems Main
Deep Core
Core Worlds
Colonies
Inner Rim
Expansion Region
Mid Rim
Outer Rim
Wild Space
Hutt Space
Corporate Sector
Unknown Region
Vehicles
Vehicles Main
Airships
Airspeeders
Beast Vehicles
Gliders
Ground Vehicles
Hover Vehicles
Landspeeders
Rotor Vehicles
Sail Barges
Skiffs
Speeder Bikes
Swoops
Walkers
Watercraft
Equipment
Equipment Main
Structures and Bases
Communications
Conveyances
Droid add-ons and Junk
Information
Medical
Protective Equipment
Security
Surveillance
Survival
Tools
Weapons
Weapons Main
Artillery
Blasters
Grenades & Explosives
Melee Weapons
Miscellaneous Weapons
Missile Weapons
Poisons
Ranged Weapons
Thrown Weapons
Weapons Accessories
Characters
Characters Main
Templates
Non-Player Characters
Stock Non-Player Characters
Story Lines
Story Lines Main
Conrad Deception
After the Fall
Collapsible World
Retrieval
Crossovers
Crossovers Main
Alien vs Predator
Andromeda
Babylon 5
Battlestar Galactica
Farscape
Halo
Mass Effect
Mobile Suit Gundam
Perry Rhodan
Robotech Defence Force
Serenity
Shadowrun
Space Balls
Star Control
Stargate
Starship Troopers
Star Trek
The Last Starfighter
Warhammer 40,000
Wing Commander
Home Brewed
Home Brewed Main
Aliens
Equipment
Starships
Quests
Star Systems
House Rules
Navigation
Main page
Community portal
Current events
Recent changes
Random page
Help
Episode D6: Star Wars D6 Wiki
Search
Search
Appearance
Log in
Personal tools
Log in
Pages for logged out editors
learn more
Contributions
Talk
Editing
Shadowrun Clothing and Armor
(section)
Page
Discussion
English
Read
Edit
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=='''Armor Modifications'''== Worn armor can be upgraded with a range of modifications. {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" |- | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Availability'''</u> | style="text-align: center;"|<u>'''Cost'''</u> |- | style="text-align: center;"|Chemical Protection | style="text-align: center;"|2 | style="text-align: center;"|Rating x 250 |- | style="text-align: center;"|Chemical Seal | style="text-align: center;"|4; R | style="text-align: center;"|3,000 |- | style="text-align: center;"|Fire Resistance | style="text-align: center;"|2 | style="text-align: center;"|Rating x 250 |- | style="text-align: center;"|Insulation | style="text-align: center;"|2 | style="text-align: center;"|Rating x 250 |- | style="text-align: center;"|Nonconductivity | style="text-align: center;"|2 | style="text-align: center;"|Rating x 250 |- | style="text-align: center;"|Shock Frills | style="text-align: center;"|2; R | style="text-align: center;"|250 |- | style="text-align: center;"|Thermal Damping | style="text-align: center;"|3; R | style="text-align: center;"|Rating x 500 |} *'''Chemical Protection''': The application of water-resistant, nonporous, and impermeable materials helps protect the wearer against contact-vector chemical attacks. For full body armor, this will also protect against inhalation-vector attacks. *'''Chemical Seal''': Only available to full body armor, the chemical seal is an actual airtight environmental control that takes 1 Complex Action to implement. It provides complete protection against contact and inhalation vector chemicals, and has a built-in 1-hour air supply. *'''Fire Resistance''': Fire-retardant, heat-resistant, and nonflammable materials protect the wearer against Fire damage, adding its full rating to the armor value. *'''Insulation''': Thermal fibers, insulating layers, and heat-retentive materials protect the wearer against Cold damage, adding its full rating to the armor value. *'''Nonconductivity''': Electrical insulation and grounding materials protect the wearer against Electricity damage, adding its full rating to the armor value. *'''Shock Frills''': These strips of “fur” are electrically charged when activated, standing on end and inflicting Electricity damage to anyone that comes into contact. This modification must be used with the nonconductivity modification (so that the wearer does not get shocked). Use the Brawling skill to attack with the frills. The frills hold 10 charges; when attached to a power point, they reload one charge per 10 seconds. *'''Thermal Damping''': Designed to reduce the wearer’s thermal signature, inner layers capture and retain heat while outer layers maintain a surface temperature equal to the surrounding air. Thermal damping adds its rating x 2 pips (3 pips = 1D) as a bonus to Sneak Tests to avoid thermal sensors, thermographic vision, etc.
Summary:
Please note that all contributions to Episode D6: Star Wars D6 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Episode D6: Star Wars D6 Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Shadowrun Clothing and Armor
(section)
Add topic