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===='''Using Sonic Weaponry'''==== Sonic Weapons do not require ammunition as other weapons do. Instead they are designed to amplify and focus noise into a weapon. They often do require some sort of power source. Most Sonic Weapons, specifically those designed for the Noise Marines of Slaanesh, are designed to be hooked into the bearer’s power armor, drawing directly from the armor’s power supply. To use a Sonic Weapon, the bearer must be wearing a set of power armor (Legion, Human, or light). The Sonic Weapon has cables and leads that are attached directly into the armor’s power supply. As long as the armor has power, the Sonic Weapon functions, and does not require reloading or ammunition. <u>'''Armor Penetration'''</u>: Reflects how good the weapon is at cutting through armor. When a shot or blow from this weapon hits a target, reduce the target’s Armor by the weapon’s Armor Penetration, with results of less than 0 counting as 0 (i.e., the armor provides no protection at all). Then calculate Damage as normal. For example, if a weapon with an Armor Penetration of 1D hits a target with 2D Armor, the target will only count as having 1D Armor against any Damage the hit causes. Note that Armor Penetration has no effect on energy shields, but it does affect cover. {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" |- | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Type'''</u> | style="text-align: center;"|<u>'''Scale'''</u> | style="text-align: center;"|<u>'''Skill'''</u> | style="text-align: center;"|<u>'''Ammo'''</u> | style="text-align: center;"|<u>'''Availability'''</u> | style="text-align: center;"|<u>'''Weight'''</u> | style="text-align: center;"|<u>'''Range'''</u> | style="text-align: center;"|<u>'''Armor Penetration'''</u> | style="text-align: center;"|<u>'''Damage'''</u> |- | style="text-align: center;"|Noise Marine Blastmaster (Explosive Crescendo) | style="text-align: center;"|Sonic Weapon | style="text-align: center;"|Speeder | style="text-align: center;"|Sonic Weapons | style="text-align: center;"| - | style="text-align: center;"|6 | style="text-align: center;"|41kg | style="text-align: center;"|1-125/250/500m | style="text-align: center;"|1D | style="text-align: center;"|5D |- | style="text-align: center;"|Noise Marine Blastmaster (Hail of Noise) | style="text-align: center;"|Sonic Weapon | style="text-align: center;"|Character | style="text-align: center;"|Sonic Weapons | style="text-align: center;"| - | style="text-align: center;"|6 | style="text-align: center;"|41kg | style="text-align: center;"|1-75/150/300m | style="text-align: center;"|1D+1 | style="text-align: center;"|5D+1 |- | style="text-align: center;"|Noise Marine Doom Siren | style="text-align: center;"|Sonic Weapon | style="text-align: center;"|Character | style="text-align: center;"|Sonic Weapons | style="text-align: center;"| - | style="text-align: center;"|5 | style="text-align: center;"|18kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"|2D+1 | style="text-align: center;"|5D+1 |- | style="text-align: center;"|Noise Marines Sonic Blaster | style="text-align: center;"|Sonic Weapon | style="text-align: center;"|Character | style="text-align: center;"|Sonic Weapons | style="text-align: center;"| - | style="text-align: center;"|5 | style="text-align: center;"|21kg | style="text-align: center;"|1-50/100/200m | style="text-align: center;"|1D | style="text-align: center;"|4D+2 |- | style="text-align: center;"|Razor Web | style="text-align: center;"|Web Gun | style="text-align: center;"|Character | style="text-align: center;"|Tangle gun | style="text-align: center;"|6 | style="text-align: center;"|5 | style="text-align: center;"|12kg | style="text-align: center;"|1-25/50/100m | style="text-align: center;"|0D+2 | style="text-align: center;"|3D |- | style="text-align: center;"|Reaver Long Rifle | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Firearms | style="text-align: center;"|4 | style="text-align: center;"|4 | style="text-align: center;"|3kg | style="text-align: center;"|1-75/150/300m | style="text-align: center;"|1D | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Splinter Rifle | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|200 | style="text-align: center;"|5 | style="text-align: center;"|2.5kg | style="text-align: center;"|1-50/100/200m | style="text-align: center;"|0D+2 | style="text-align: center;"|3D |- | style="text-align: center;"|Spore Caster | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|5kg | style="text-align: center;"|1-5/10/20m | style="text-align: center;"| - | style="text-align: center;"| - |- | style="text-align: center;"|Static Repeater | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|4 | style="text-align: center;"|5 | style="text-align: center;"|3kg | style="text-align: center;"|1-40/80/160m | style="text-align: center;"|0D | style="text-align: center;"|2D+2 |- | style="text-align: center;"|Warp Cannon | style="text-align: center;"|Cannon | style="text-align: center;"|Character | style="text-align: center;"|Tangle gun | style="text-align: center;"|8 | style="text-align: center;"|5 | style="text-align: center;"|30kg | style="text-align: center;"|1-50/100/200m | style="text-align: center;"|0D | style="text-align: center;"|7D+1 |- | style="text-align: center;"|Needle Pistol | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|6 | style="text-align: center;"|5 | style="text-align: center;"|1.5kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"|0D | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Web Pistol | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Tangle gun | style="text-align: center;"|1 | style="text-align: center;"|4 | style="text-align: center;"|3.5kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"| - | style="text-align: center;"| - |- | style="text-align: center;"|Needle Rifle | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|6 | style="text-align: center;"|5 | style="text-align: center;"|2kg | style="text-align: center;"|1-90/180/360m | style="text-align: center;"|0D | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Webber | style="text-align: center;"|Web Gun | style="text-align: center;"|Character | style="text-align: center;"|Tangle gun | style="text-align: center;"|1 | style="text-align: center;"|4 | style="text-align: center;"|8kg | style="text-align: center;"|1-25/50/100m | style="text-align: center;"| - | style="text-align: center;"| - |- | style="text-align: center;"|Astartes Conversion Beamer | style="text-align: center;"|Rifle | style="text-align: center;"|Speeder | style="text-align: center;"|Blaster | style="text-align: center;"|4 | style="text-align: center;"|5 | style="text-align: center;"|85kg | style="text-align: center;"|1-50/100/200m | style="text-align: center;"|Varies | style="text-align: center;"|Varies |- | style="text-align: center;"|Astartes Digital Flamer | style="text-align: center;"|Flamethrower | style="text-align: center;"|Character | style="text-align: center;"|Flamethrower | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.1kg | style="text-align: center;"|1-2/4/8m | style="text-align: center;"|0D+2 | style="text-align: center;"|5D+1; plus 2D+1 per round until extinguished |- | style="text-align: center;"|Astartes Digital Laser | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.1kg | style="text-align: center;"|1-2/4/8m | style="text-align: center;"|1D+2 | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Astartes Digital Melta | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.1kg | style="text-align: center;"|1-2/4/8m | style="text-align: center;"|3D | style="text-align: center;"|6D+1 |- | style="text-align: center;"|Astartes Sniper Rifle | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Firearms | style="text-align: center;"|6 | style="text-align: center;"|5 | style="text-align: center;"|4kg | style="text-align: center;"|200m | style="text-align: center;"|1D | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Mole Mortar | style="text-align: center;"|Mortar | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|50kg | style="text-align: center;"|50-100/200/400m | style="text-align: center;"|0D+1 | style="text-align: center;"|5D+1 |- | style="text-align: center;"|Crux Beam Gun | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|25 | style="text-align: center;"|6 | style="text-align: center;"|4kg | style="text-align: center;"|1-40/80/160m | style="text-align: center;"|1D+1 | style="text-align: center;"|6D+1 |- | style="text-align: center;"|Dartcaster | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|1 | style="text-align: center;"|4 | style="text-align: center;"|2.5kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"|0D | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Digi-laser | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.5kg | style="text-align: center;"|1-2/3/6m | style="text-align: center;"|1D+2 | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Digi-melta | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.5kg | style="text-align: center;"|1-2/3/6m | style="text-align: center;"|3D | style="text-align: center;"|6D |- | style="text-align: center;"|Digi-needler | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.5kg | style="text-align: center;"|1-2/3/6m | style="text-align: center;"|0D | style="text-align: center;"|2D+1 |- | style="text-align: center;"|Digi-flame | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Flamethrower | style="text-align: center;"|1 | style="text-align: center;"|5 | style="text-align: center;"|0.5kg | style="text-align: center;"|1-2/3/6m | style="text-align: center;"|0D+1 | style="text-align: center;"|3D+1; plus 2D+1 per round until extinguished |- | style="text-align: center;"|Graviton Gun | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|3 | style="text-align: center;"|6 | style="text-align: center;"|5kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"| - | style="text-align: center;"|Special |- | style="text-align: center;"|Kroot Rifle | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Blaster | style="text-align: center;"|6 | style="text-align: center;"|5 | style="text-align: center;"|6kg | style="text-align: center;"|1-55/110/220m | style="text-align: center;"|0D+1 | style="text-align: center;"|3D+2 |- | style="text-align: center;"|Kroot Rifle (Melee) | style="text-align: center;"|Melee Weapon | style="text-align: center;"|Character | style="text-align: center;"|Melee Combat | style="text-align: center;"| - | style="text-align: center;"| - | style="text-align: center;"| - | style="text-align: center;"| - | style="text-align: center;"|0D | style="text-align: center;"|STR+2D+1 |- | style="text-align: center;"|Ork Shoota | style="text-align: center;"|Rifle | style="text-align: center;"|Character | style="text-align: center;"|Firearms | style="text-align: center;"|30 | style="text-align: center;"|4 | style="text-align: center;"|4kg | style="text-align: center;"|1-30/60/120m | style="text-align: center;"|0D | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Ork Slugga | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Firearms | style="text-align: center;"|18 | style="text-align: center;"|4 | style="text-align: center;"|2kg | style="text-align: center;"|1-10/20/40m | style="text-align: center;"|0D | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Shuriken Catapult | style="text-align: center;"|Launcher | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|100 | style="text-align: center;"|5 | style="text-align: center;"|2.5kg | style="text-align: center;"|1-30/60/120m | style="text-align: center;"|1D+1 | style="text-align: center;"|3D+1 |- | style="text-align: center;"|Shuriken Pistol | style="text-align: center;"|Pistol | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|40 | style="text-align: center;"|5 | style="text-align: center;"|1.2kg | style="text-align: center;"|1-15/30/60m | style="text-align: center;"|1D | style="text-align: center;"|3D |}
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