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=='''Grapple Gun'''== This gun can shoot a grappling hook out to 75 meters. It comes equipped with an internal winch, to pull back the grapple (or pull up small loads). Grapple gun attacks are resisted with Physical armor. Micro rope can support a weight of up to 2,000 kg; all other ropes can support a weight of up to 4,000 kg. {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" |- | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Type'''</u> | style="text-align: center;"|<u>'''Scale'''</u> | style="text-align: center;"|<u>'''Skill'''</u> | style="text-align: center;"|<u>'''Mode'''</u> | style="text-align: center;"|<u>'''Cost'''</u> | style="text-align: center;"|<u>'''Availability'''</u> | style="text-align: center;"|<u>'''Range'''</u> | style="text-align: center;"|<u>'''Ammunition'''</u> | style="text-align: center;"|<u>'''Damage'''</u> |- | style="text-align: center;"|Grapple Gun | style="text-align: center;"|Grapple Launcher | style="text-align: center;"|Character | style="text-align: center;"|Missile Weapons | style="text-align: center;"|SS | style="text-align: center;"|500 | style="text-align: center;"|3R | style="text-align: center;"|1-15/38/75m | style="text-align: center;"|1 (ml) | style="text-align: center;"|4D+2 Stun |} *'''Mode''': A firearm’s firing mode indicates the rate of fire it is capable of. Some weapons have more than one mode available, so characters may switch between them. The firing modes are: SS (single-shot), SA (semi-automatic), BF (burst fire), and FA (full auto). *'''Ammo''': Refers to the amount of ammunition a ranged weapon can hold, followed by the method of reloading in parentheses: (b) means break action, (c) means detachable magazine, (d) means drum, (ml) means muzzle-loader, (m) means internal magazine, (cy) means cylinder, and (belt) means belt feed. {| style="width: 100%;" class="article-table" cellspacing="1" cellpadding="1" border="3" | style="text-align: center;"|<u>'''Name'''</u> | style="text-align: center;"|<u>'''Availability'''</u> | style="text-align: center;"|<u>'''Cost'''</u> |- | style="text-align: center;"|Catalyst Stick | style="text-align: center;"| 3; X | style="text-align: center;"|120 |- | style="text-align: center;"|Microwire | style="text-align: center;"|1 | style="text-align: center;"|50 per 100 m |- | style="text-align: center;"|Myomeric Rope | style="text-align: center;"| 4 | style="text-align: center;"|200 per 100 m |- | style="text-align: center;"|Standard Rope | style="text-align: center;"| - | style="text-align: center;"|50 per 100 m |- | style="text-align: center;"|Stealth Rope | style="text-align: center;"|3; X | style="text-align: center;"|85 per 100 m |} *'''Microwire''': This micro rope is made of an extremely thin and resilient fiber, so a great length of it can be stored in a very small compartment. On the downside, it can only be grabbed with special protective rappeling gloves, otherwise it will cut straight through the climber’s hands (inflicting 5D+1 damage). *'''Myomeric Rope''': Made of a special myomeric fiber, this rope’s movements can be electronically controlled (over a maximum length of up to 30 meters)—for example, winding like a snake to reach around an obstacle or to tie to a ledge. The rope is not very strong, so it cannot be used to restrain people or pick up large objects. *'''Stealth Rope & Catalyst Stick''': When stealth rope is touched with the catalyst stick, a chemical reaction is triggered that causes it to crumble to dust within seconds, leaving (almost) no trace. The catalyst stick is re-usable.
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