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	<id>https://epd6.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=174.115.238.252</id>
	<title>Episode D6: Star Wars D6 Wiki - User contributions [en]</title>
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	<updated>2026-10-28T05:54:21Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://epd6.com/index.php?title=Thulda&amp;diff=10907</id>
		<title>Thulda</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Thulda&amp;diff=10907"/>
		<updated>2011-06-21T18:24:14Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thulda&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Thulda:&#039;&#039;&#039; DEXTERITY 2D, KNOWLEDGE 1D+1, MECHANICAL 3D, PERCEPTION 2D+2, STRENGTH 1D, TECHNICAL 2D,&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attribute Dice: 12D&amp;lt;br /&amp;gt;Attribute Min/Max&amp;lt;br /&amp;gt;DEX: 2D&amp;amp;nbsp; /4D+2&amp;lt;br /&amp;gt;KNO: 1D&amp;amp;nbsp; /3D&amp;lt;br /&amp;gt;MEC: 2D+2/5D&amp;lt;br /&amp;gt;PER: 2D+1/3D&amp;lt;br /&amp;gt;STR: 1D/2D+2&amp;lt;br /&amp;gt;TEC: 2D/4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Move: 15/20&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Height: (Body Height): 30cm-50cm (Body Length): 50cm-1m (Body width):&amp;lt;br /&amp;gt;60cm-80cm (Hovering Altitude): 1.5m&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Abilities:&lt;br /&gt;
&#039;&#039;Repulsorlift Field:&#039;&#039; Thulda&#039;s repulsorfields operate at a height typicallyof 1.5m although this is fully adjustible so they can go from ground level to 1.5m. In addition all terrain difficulties are reduced by 1 level Skills: Thulda can place dice in almost all normal skills because their repulsor field basically act like legs. Therefore running can be taken because it shows the speed at which they use the repulsor fields. This also allows them to take Mechanical Skills eg Vehicle Ops skills as they can still use the vehicles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Skill Bonuses:&#039;&#039; Due to their small size they receive 2D for every 1D in Sneak, Search and Hide at&lt;br /&gt;
character creation only.&lt;br /&gt;
&#039;&#039;Skill Penalties:&#039;&#039; They have a -3D penalty to all skills that need &#039;legs&#039; to operate when in a Zero-G environment.&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10906</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10906"/>
		<updated>2011-06-21T18:20:47Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Tirrith were an energy-based species of hive-minded sentients indigenous to Beheboth. Unlike most species of the galaxy, the Tirrith existed in gaseous form. Behoboth was a sparsely-inhabited backwater world, so the peculiar species were rarely studied; the galactic scientific community, by the time of the Galactic Civil War, had not yet reached a conclusion about whether the Tirrith represented a single huge group consisting of almost 17 million individuals, or several thousand colonies of anywhere from a few dozen to hundreds each. &lt;br /&gt;
&lt;br /&gt;
The Tirrith had the ability to affect the atmosphere at atomic level, as demonstrated when they electrically seeded Beheboth&#039;s atmosphere and brought rain to the salt flats for the first time in centuries, in 3 ABY. &lt;br /&gt;
&lt;br /&gt;
Around 8 ABY, former Imperial Admiral Giel discovered he could mutate the Tirrith. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith character can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 1.8 to 2.2 meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tirrith Hive&#039;&#039;&#039; (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith hive can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; Listed as between 1.8 and 2.2 meters, though this seems small.&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10905</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10905"/>
		<updated>2011-06-21T18:19:54Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Tirrith were an energy-based species of hive-minded sentients indigenous to Beheboth. Unlike most species of the galaxy, the Tirrith existed in gaseous form. Behoboth was a sparsely-inhabited backwater world, so the peculiar species were rarely studied; the galactic scientific community, by the time of the Galactic Civil War, had not yet reached a conclusion about whether the Tirrith represented a single huge group consisting of almost 17 million individuals, or several thousand colonies of anywhere from a few dozen to hundreds each. &lt;br /&gt;
&lt;br /&gt;
The Tirrith had the ability to affect the atmosphere at atomic level, as demonstrated when they electrically seeded Beheboth&#039;s atmosphere and brought rain to the salt flats for the first time in centuries, in 3 ABY. &lt;br /&gt;
&lt;br /&gt;
Around 8 ABY, former Imperial Admiral Giel discovered he could mutate the Tirrith. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith character can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 1.8 to 2.2 meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tirrith Hive&#039;&#039;&#039; (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith hive can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; Listed as between 1.8 and 2.2 meters, though this seems small.&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10904</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10904"/>
		<updated>2011-06-21T18:19:20Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Tirrith were an energy-based species of hive-minded sentients indigenous to Beheboth. Unlike most species of the galaxy, the Tirrith existed in gaseous form. Behoboth was a sparsely-inhabited backwater world, so the peculiar species were rarely studied; the galactic scientific community, by the time of the Galactic Civil War, had not yet reached a conclusion about whether the Tirrith represented a single huge group consisting of almost 17 million individuals, or several thousand colonies of anywhere from a few dozen to hundreds each. &lt;br /&gt;
&lt;br /&gt;
The Tirrith had the ability to affect the atmosphere at atomic level, as demonstrated when they electrically seeded Beheboth&#039;s atmosphere and brought rain to the salt flats for the first time in centuries, in 3 ABY. &lt;br /&gt;
&lt;br /&gt;
Around 8 ABY, former Imperial Admiral Giel discovered he could mutate the Tirrith. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith character can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 1.8 to 2.2 meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tirrith Hive&#039;&#039;&#039; (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith hive can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; Listed as between 1.8 and 2.2 meters, though this seems small.&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10903</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10903"/>
		<updated>2011-06-21T18:18:36Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
The Tirrith were an energy-based species of hive-minded sentients indigenous to Beheboth. Unlike most species of the galaxy, the Tirrith existed in gaseous form. Behoboth was a sparsely-inhabited backwater world, so the peculiar species were rarely studied; the galactic scientific community, by the time of the Galactic Civil War, had not yet reached a conclusion about whether the Tirrith represented a single huge group consisting of almost 17 million individuals, or several thousand colonies of anywhere from a few dozen to hundreds each. &lt;br /&gt;
&lt;br /&gt;
The Tirrith had the ability to affect the atmosphere at atomic level, as demonstrated when they electrically seeded Beheboth&#039;s atmosphere and brought rain to the salt flats for the first time in centuries, in 3 ABY. &lt;br /&gt;
&lt;br /&gt;
Around 8 ABY, former Imperial Admiral Giel discovered he could mutate the Tirrith. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith character can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Pacifists: Tirrith are fundamental pacifists that have a hard time conceiving violence against other&lt;br /&gt;
beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 1.8 to 2.2 meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tirrith Hive&#039;&#039;&#039; (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith hive can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; Listed as between 1.8 and 2.2 meters, though this seems small.&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10902</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10902"/>
		<updated>2011-06-21T18:16:08Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Biology &amp;amp; Appearance:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Society &amp;amp; Culture:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith in the Galaxy:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith character can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language. &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
Pacifists: Tirrith are fundamental pacifists that have a hard time conceiving violence against other&lt;br /&gt;
beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; 1.8 to 2.2 meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tirrith Hive&#039;&#039;&#039; (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Hive:&#039;&#039; Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Non-Corporeal:&#039;&#039; Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Somniferous Gas:&#039;&#039; Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Telepathy:&#039;&#039; A Tirrith hive can communicate telepathically with any number of beings within 20 meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;Pacifists:&#039;&#039; Tirrith are fundamental pacifists that have a hard time conceiving violence against other beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; Listed as between 1.8 and 2.2 meters, though this seems small.&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tirrith&amp;diff=10901</id>
		<title>Tirrith</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tirrith&amp;diff=10901"/>
		<updated>2011-06-21T18:07:12Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tirrith.jpg|thumb|left|Tirrith]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Species:&#039;&#039;&#039; Tirrith &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Home Planet:&#039;&#039;&#039; Togoria&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Biology &amp;amp; Appearance:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Society &amp;amp; Culture:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;History:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tirrith in the Galaxy:&#039;&#039;&#039; &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Attribute Dice:&#039;&#039;&#039;&#039;&#039; 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D&amp;lt;br /&amp;gt;MECHANICAL 2D/4D&amp;lt;br /&amp;gt;PERCEPTION 2D/4D&amp;lt;br /&amp;gt;STRENGTH 2D/4D&amp;lt;br /&amp;gt;TECHNICAL 2D/4D&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Story Factors:&#039;&#039;&#039;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move:&#039;&#039;&#039; 10/12 &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Size:&#039;&#039;&#039; meters tall &amp;lt;br /&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Source:&#039;&#039;&#039; Wookieepedia (For the Tirrith Description)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tirrith&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Average Tirrith:&#039;&#039;&#039; Dexterity 2D+2, Knowledge 2D+2, Mechanical 1D+2, Perception 2D+2, Strength 1D, Technical 1D+1.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Home Planet: Beheboth&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Attribute Dice: 12D&amp;lt;br /&amp;gt;DEXTERITY 2D/4D+2&amp;lt;br /&amp;gt;KNOWLEDGE 2D/4D+2&amp;lt;br /&amp;gt;MECHANICAL 1D/3D+2&amp;lt;br /&amp;gt;PERCEPTION 2D/4D+2&amp;lt;br /&amp;gt;STRENGTH 1D/3D&amp;lt;br /&amp;gt;TECHNICAL 1D/3D+1&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Abilities:&lt;br /&gt;
&lt;br /&gt;
Hive: Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a&lt;br /&gt;
Tirrith character suffers pain, the rest of his hive will feel it as well. If a Tirrith is killed, the members of his hive may die as well. For each point of damage suffered by a Tirrith character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
Non-Corporeal: Tirrith characters can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
Somniferous Gas: Tirrith can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If&lt;br /&gt;
non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall&lt;br /&gt;
unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 2 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
Telepathy: A Tirrith character can communicate telepathically with any number of beings within 20&lt;br /&gt;
meters. Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check&lt;br /&gt;
against the Tirrith in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Story Factors:&lt;br /&gt;
Pacifists: Tirrith are fundamental pacifists that have a hard time conceiving violence against other&lt;br /&gt;
beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Move: 10/12&amp;lt;br /&amp;gt;&lt;br /&gt;
Size: 1.8 to 2.2 meters&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tirrith Hive (SWG#7, pages 68-69)&amp;lt;br /&amp;gt;&lt;br /&gt;
Home Planet: Beheboth&amp;lt;br /&amp;gt;DEXTERITY 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;KNOWLEDGE 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;MECHANICAL 3D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;PERCEPTION 5D+1, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;STRENGTH 10D, +1D for every Tirrith past twenty.&amp;lt;br /&amp;gt;TECHNICAL 6D, +1 pip for every two Tirrith past twenty.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special Abilities:&lt;br /&gt;
Hive: Tirrith are part of a larger hive, and all members of the hive share an empathic bond. If a&lt;br /&gt;
Tirrith character suffers pain, the rest of his hive will feel it as well. If an individual Tirrith is killed, some members of his hive may die as well. For each point of damage suffered by a Tirrith&lt;br /&gt;
character, his hive suffers two points.&lt;br /&gt;
&lt;br /&gt;
Non-Corporeal: Tirrith hives can be harmed only by energy weapons and vacuum. They can force their way into any non-hermetically-sealed room as an action. They cannot utilize any equipment.&lt;br /&gt;
&lt;br /&gt;
Somniferous Gas: Tirrith hives can reconstitute their planet&#039;s atmosphere into a powerful knockout gas. If non-Tirrith characters inhale this gas, they must make a Very Difficult Strength check or fall unconscious for 1D+2 hours, unless revived by a medpack. Treat the creation of the gas a ranged attack (range: 1-4/12/25) with a 20 meter blast radius.&lt;br /&gt;
&lt;br /&gt;
Telepathy: A Tirrith hive can communicate telepathically with any number of beings within 20 meters.&lt;br /&gt;
Anyone wishing to resist this telepathic contact must succeed in an opposed Perception check against&lt;br /&gt;
the Tirrith hive in question. Anyone receiving a telepathic communication from a Tirrith &amp;quot;hears&amp;quot; the&lt;br /&gt;
message in their own language.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Story Factors:&lt;br /&gt;
Pacifists: Tirrith are fundamental pacifists that have a hard time conceiving violence against other&lt;br /&gt;
beings.&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Move: 10&lt;br /&gt;
Size: Listed as between 1.8 and 2.2 meters, though this seems small.&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Bith_Musician&amp;diff=4912</id>
		<title>Bith Musician</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Bith_Musician&amp;diff=4912"/>
		<updated>2010-12-31T21:15:34Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: Created page with &amp;quot;Character Picture here {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot; | align=&amp;quot;left&amp;quot; valign=&amp;quot;top...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:RetiredImperialCaptain.jpg|thumb|left|Character Picture here]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Character Name:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Type: &#039;&#039;&#039;&#039;&#039; Bith Musician&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gender/Species:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Age:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Height:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Weight:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;A Quote&#039;&#039;&#039;: &amp;quot;1,2,3 and &#039;&#039;Hit It&#039;&#039;!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Physical Description:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 3D&#039;&#039;&#039;&lt;br /&gt;
*Blaster: Hold-Out Blaster&lt;br /&gt;
*Dodge&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Perception 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Bargain&lt;br /&gt;
*Gambling&lt;br /&gt;
*Investigation&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Knowledge 2D+2&#039;&#039;&#039;&lt;br /&gt;
*Cultures&lt;br /&gt;
*Scholar: Music&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Strength 2D+1&#039;&#039;&#039;&lt;br /&gt;
*Brawling&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Mechanical 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Musical Instrument Operation&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Technical 2D+2&#039;&#039;&#039;&lt;br /&gt;
*Musical Instrument Repair&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Move &#039;&#039;&#039; 8&lt;br /&gt;
*&#039;&#039;&#039;Force Sensitive? &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Force Points &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dark Side Points&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Character Points&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Kloo Horn&lt;br /&gt;
*Gasan String Drum&lt;br /&gt;
*Hold-out Blaster (3D+1)&lt;br /&gt;
*Sabacc Deck (Marked)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;&lt;br /&gt;
* &lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
* &lt;br /&gt;
&#039;&#039;&#039;Objectives:&#039;&#039;&#039;&lt;br /&gt;
*You are trying to get that sound that will make you a galactic star.&lt;br /&gt;
&#039;&#039;&#039;Connection With Characters:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Source: &#039;&#039;&#039;&lt;br /&gt;
Star Wars: The Movie Trilogy Sourcebook (2nd Edition) - (Based on Figrin Da&#039;n)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=SpaceOps_Trooper&amp;diff=3955</id>
		<title>SpaceOps Trooper</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=SpaceOps_Trooper&amp;diff=3955"/>
		<updated>2010-12-20T22:39:21Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: Created page with &amp;quot;Character Picture here {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot; | align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;| *&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zabrak_engineer.jpg|thumb|left|Character Picture here]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Character Name:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Type:&#039;&#039;&#039;&#039;&#039; SpaceOps Trooper &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gender/Species:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Age:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Height:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Weight:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;A Quote&#039;&#039;&#039;: &amp;quot;Squad: Let&#039;s Party!&amp;quot; (in combat and on leave) &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Physical Description:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Blaster&lt;br /&gt;
*Brawling Parry&lt;br /&gt;
*Dodge&lt;br /&gt;
*Grenade&lt;br /&gt;
*Melee Combat&lt;br /&gt;
*Melee Combat: Zero-G&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Perception 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Command&lt;br /&gt;
*Search&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Knowledge 2D+1&#039;&#039;&#039;&lt;br /&gt;
*Survival&lt;br /&gt;
*Survival: Space&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Strength 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Brawling&lt;br /&gt;
*Stamina&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Mechanical 2D+2&#039;&#039;&#039;&lt;br /&gt;
*Capital Ship Gunnery&lt;br /&gt;
*Powersuit Operation&lt;br /&gt;
*Starship Gunnery&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Technical 2D&#039;&#039;&#039;&lt;br /&gt;
*Capital Ship Repair&lt;br /&gt;
*First Aid&lt;br /&gt;
*Security&lt;br /&gt;
*Space Transports Repair&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Move:&#039;&#039;&#039; 10&lt;br /&gt;
*&#039;&#039;&#039;Force Sensitive? &#039;&#039;&#039; No&lt;br /&gt;
*&#039;&#039;&#039;Force Points:&#039;&#039;&#039; 1&lt;br /&gt;
*&#039;&#039;&#039;Dark Side Points:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Character Points:&#039;&#039;&#039; 10&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Blaster Pistol (4D)&lt;br /&gt;
*Blaster Carbine (5D)&lt;br /&gt;
*2 Grenades (5D)&lt;br /&gt;
*Space Suit (+1D physical, +2 energy)&lt;br /&gt;
*Vibroknife (STR+1D)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;ve always been around ships or spaceports or maybe you&#039;ve spent most of your life in space.  You are accustomed to the confinement and boredom that comes with space travel, but you never developed many of the piloting or astrogation skills people expect.  You&#039;re a fighter down to the core and when you joined the Alliance you were assisnged ship duty.  Later you transferred to SpecForce and became a SpaceOps grunt, one of the toughest troopers in space. &lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
*You&#039;re hard, thick-skinned (and some say thick-headed...but not to your face).  Life in space is rough enough without regular combat, and life in a SpaceOps regiment is only for the toughest, strongest and bravest soldiers in the Alliance. &lt;br /&gt;
&#039;&#039;&#039;Objectives:&#039;&#039;&#039;&lt;br /&gt;
*Keep alive, keep your buddies alive, execute the current mission, and make it to the next shore leave with life and limb intact.&lt;br /&gt;
&#039;&#039;&#039;Connection With Characters:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Source: &#039;&#039;&#039;&lt;br /&gt;
Star Wars: Rules of Engagement: The Rebel SpecForce Handbook (2nd Edition)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Scout_Droid&amp;diff=3950</id>
		<title>Scout Droid</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Scout_Droid&amp;diff=3950"/>
		<updated>2010-12-16T21:59:12Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: Created page with &amp;quot;Character Picture here {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot; | align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;| *&amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Zabrak_engineer.jpg|thumb|left|Character Picture here]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Character Name:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Type:&#039;&#039;&#039;&#039;&#039; Scout Droid &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gender/Species:&#039;&#039;&#039;&#039;&#039; Smitroo Industries Explorer Mk.V &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Age:&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Height:&#039;&#039;&#039;&#039;&#039; 1.8m&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Weight:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;A Quote&#039;&#039;&#039;: &amp;quot;Greetings primitive organic lifeforms.  I contact you as a representative of the... Put down that jawbone!&amp;quot; &lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Physical Description:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*Bigger and more resilient than other Droids, you have a pacifying effect on those who don&#039;t know ou.  Your master finds this useful; you find it interesting.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 1D&#039;&#039;&#039;&lt;br /&gt;
*Brawling Parry&lt;br /&gt;
*Dodge&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Perception 2D&#039;&#039;&#039;&lt;br /&gt;
*Bargain&lt;br /&gt;
*Investigation&lt;br /&gt;
*Persuasion&lt;br /&gt;
*Search&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Knowledge 2D&#039;&#039;&#039;&lt;br /&gt;
*Alien Species&lt;br /&gt;
*Bureaucracy&lt;br /&gt;
*Business&lt;br /&gt;
*Cultures&lt;br /&gt;
*Languages&lt;br /&gt;
*Planetary Systems&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Strength 3D&#039;&#039;&#039;&lt;br /&gt;
*Lifting&lt;br /&gt;
*Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Mechanical 2D&#039;&#039;&#039;&lt;br /&gt;
*Astrogation&lt;br /&gt;
*Communications&lt;br /&gt;
*Repulsorlift Ops.&lt;br /&gt;
*Starship Shields&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Technical 2D&#039;&#039;&#039;&lt;br /&gt;
*Comp. Prog./Repair&lt;br /&gt;
*First Aid&lt;br /&gt;
*Security&lt;br /&gt;
*Starship Repair&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
*Due to the nature of your programming, you have some skill or abilities that you are unaware of and uable to use...until the proper time.&lt;br /&gt;
*You start with 10D to allocate to skills.&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Move:&#039;&#039;&#039; 7&lt;br /&gt;
*&#039;&#039;&#039;Force Sensitive? &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Force Points:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dark Side Points:&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Character Points:&#039;&#039;&#039; 5&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Chest Storage Case (.5 cu meter) &lt;br /&gt;
*Analysis Kit (Internal: used with storage case -- +2D to &#039;&#039;Investigation&#039;&#039; and &#039;&#039;Value&#039;&#039; of minerals only)&lt;br /&gt;
*Long-range sensor (+2D to &#039;&#039;Search&#039;&#039; for objects 25-30 meters away)&lt;br /&gt;
*Atmostphere sensor determines air content in 1hr. and type (I, II, III, or IV) in 5 minutes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;&lt;br /&gt;
*Only 500 of your model were created and sent out with scouts to find new worlds for the Smitroo Corporation before it fell into bankruptcy.  Since then, you have passed from owner to owner, hoping to find a scout who will help ou fulfill your primary mission (the Smitroo Board of Directors &#039;&#039;must&#039;&#039; be out there). &lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
*See section 8.2 in Star Wars 2nd Edition.&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
*You are programmed for exploration and loyalty -- to the Smitroo Corporation. &lt;br /&gt;
&#039;&#039;&#039;Objectives:&#039;&#039;&#039;&lt;br /&gt;
*To seek out new worlds and new civilizations...and find out what rathole your creators ran down.&lt;br /&gt;
&#039;&#039;&#039;Connection With Characters:&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
&#039;&#039;&#039;Source: &#039;&#039;&#039;&lt;br /&gt;
Galaxy Guide: Scouts (2nd Edition)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
	<entry>
		<id>https://epd6.com/index.php?title=Tough_Native&amp;diff=3491</id>
		<title>Tough Native</title>
		<link rel="alternate" type="text/html" href="https://epd6.com/index.php?title=Tough_Native&amp;diff=3491"/>
		<updated>2010-12-15T04:08:18Z</updated>

		<summary type="html">&lt;p&gt;174.115.238.252: Created page with &amp;quot;Character Picture here {| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot; | align=&amp;quot;l...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:477106-562px_exarkunsithholocron_super.jpg|thumb|left|Character Picture here]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; style=&amp;quot;width: 427px; height: 552px&amp;quot;&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Character Name:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Type:&#039;&#039;&#039;&#039;&#039; Tough Native&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Gender/Species:&#039;&#039;&#039;&#039;&#039; Varies&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Age:&#039;&#039;&#039;&#039;&#039; Varies&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Height:&#039;&#039;&#039;&#039;&#039; Varies&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Weight:&#039;&#039;&#039;&#039;&#039; Varies&lt;br /&gt;
*&#039;&#039;&#039;A Quote&#039;&#039;&#039;: &amp;quot;En Garde!&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;&#039;&#039;Physical Description:&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Dexterity 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Black-Powder Pistol &lt;br /&gt;
*Blaster&lt;br /&gt;
*Brawling Parry&lt;br /&gt;
*Dodge&lt;br /&gt;
*Grenade&lt;br /&gt;
*Heavy Weapons&lt;br /&gt;
*Melee Parry&lt;br /&gt;
*Melee&lt;br /&gt;
| valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Perception 3D+2&#039;&#039;&#039;&lt;br /&gt;
*Bargain&lt;br /&gt;
*Command&lt;br /&gt;
*Con&lt;br /&gt;
*Gambling&lt;br /&gt;
*Hide&lt;br /&gt;
*Search&lt;br /&gt;
*Sneak&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Knowledge 2D&#039;&#039;&#039;&lt;br /&gt;
*Alien Species&lt;br /&gt;
*Bureaucracy&lt;br /&gt;
*Cultures&lt;br /&gt;
*Languages&lt;br /&gt;
*Planetary Systems&lt;br /&gt;
*Streetwise&lt;br /&gt;
*Survival&lt;br /&gt;
*Technology&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Strength 4D&#039;&#039;&#039;&lt;br /&gt;
*Brawling&lt;br /&gt;
*Climbing/Jumping&lt;br /&gt;
*Lifting&lt;br /&gt;
*Stamina&lt;br /&gt;
*Swimming&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Mechanical 2D+1&#039;&#039;&#039;&lt;br /&gt;
*Astrogation&lt;br /&gt;
*Beast Riding&lt;br /&gt;
*Repulsorlift Ops.&lt;br /&gt;
*Starship Gunnery&lt;br /&gt;
*Starship Piloting&lt;br /&gt;
*Starship Shields&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Technical 2D+1&#039;&#039;&#039;&lt;br /&gt;
*Comp. Prog./Repair&lt;br /&gt;
*Demolition&lt;br /&gt;
*Droid Prog./Repair&lt;br /&gt;
*Medicine&lt;br /&gt;
*Repulsorlift Repair&lt;br /&gt;
*Security&lt;br /&gt;
*Starship Repair&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
*&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
*&#039;&#039;&#039;Move &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Force Sensitive? &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Force Points &#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Dark Side Points&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Character Points,&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;left&amp;quot; valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Equipment:&#039;&#039;&#039;&lt;br /&gt;
*Sword (damage code is strength+1D+1) &lt;br /&gt;
*Black-powder pistol &lt;br /&gt;
*Powder Horn &lt;br /&gt;
*Large, Foppy Hat &lt;br /&gt;
*Extravagant Clothing &lt;br /&gt;
*500 Credits &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Background:&#039;&#039;&#039;&lt;br /&gt;
*Your native planet was settled a thousand years ago by shipwrecked spacers. It lost contact with the galaxy, and its technology regressed. Only a few years ago, your planet was rediscovered by free traders -- smugglers, actually. You&#039;re a little dazzled by all these starships and rayguns and such -- you&#039;re much more at home with honest technologies that normal human beings can understand, like sailing ships, rifles, zeppelins and gas lamps. &lt;br /&gt;
*You grew up as an honest farmer&#039;s child, taught to fear the deity, love your parents, and serve your monarch. You joined the Queen&#039;s Own Grenadiers as a youth, and saw a little action on one campaign. Your Queen sent you (and others of her servants) to find out more about the galaxy and what contact with it might mean. You send her reports weekly -- but you&#039;re increasingly worried. The Empire would crush your planet like an insect. Joining the Rebellion may be your planet&#039;s only hope. &lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;&lt;br /&gt;
*Your style of dress matches the traditional clothing of your homeworld.&lt;br /&gt;
&#039;&#039;&#039;Personality:&#039;&#039;&#039;&lt;br /&gt;
*Loyal to your Queen; pious; and more than a little flamboyant. You get into fights frequently, which you enjoy, and also enjoy drinking others under the table. &lt;br /&gt;
&#039;&#039;&#039;Objectives:&#039;&#039;&#039;&lt;br /&gt;
*Joining the Rebellion may be your planets only hope.&lt;br /&gt;
&#039;&#039;&#039;Connection With Characters:&#039;&#039;&#039;&lt;br /&gt;
*A Smuggler or Pirate might have visited your planet, or transported you from it. Any noble or senatorial might have visited it on a diplomatic mission. You might have met any of the lowlife characters (Gambler, Bounty Hunter, Smuggler, Pirate, etc) in a bar. The Laconic Scout might have discovered your planet. You might be nobility on your planet, and the Loyal Retainer yours.&lt;br /&gt;
&#039;&#039;&#039;Source: &#039;&#039;&#039;&lt;br /&gt;
Star Wars: The Role-Playing Game (1st Edition)&lt;/div&gt;</summary>
		<author><name>174.115.238.252</name></author>
	</entry>
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